In this update2
Full notes
Full A Kobold Story : Trenchcoat Adventurer update
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What changed
- Gameplay
- Fixes
- UI and audio
A Kobold Story : Trenchcoat Adventurer changes
Hey Kobolds!
We just pushed the 1.03 Update for the Early Access including a bunch of minor bug fixes and some groundwork for Chapter 3!
Most importantly (and at great request) we have added the Difficulty Mode to the Main Menu when starting a new Chapter!
You can now select from Very Easy all the way to Very Hard to tailor your experience, with enemies and loot scaling appropriately. You might finally bite off more than your three little guys can chew!
The Free Demo has also been updated with all the below fixes and features!
Bugfix Highlights Include
Fixed some edge cases where Arachnophobia Mode wasn't saving properly
Added Difficulty settings (5 levels of difficulty)
Fixed Potions not providing Food
Fixed edge case for Options Menu not having a Quit option
Fixed missing Status icons (and added an outline for better visibility)
Fixed Freeze not applying properly to Kobolds
Fixed misbehaving pit tile in Mines
Fixed Ranged Spiders not actually having a Ranged attack (sorry not sorry)
Thank you for all your feedback and streams and YouTube videos and boundless Kobold enthusiasm! Our next updates are hopefully the Save System getting implemented properly as well as whatever other Quality of Life and Accessibility improvements are requested by our community!
Source
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