What changed
1 fix0 additions0 changes0 removals
fixedThe game's bugs are almost entirely gone now. This gives me time to focus on more quality-of-life features suggested by players. One of the most popular of these suggestions is now implemented: Unlockable Doors are now automatically marked on your Map when you stumble across them! Other miscellaneous fixes: - Fixed minor endgame bug. - Fixed minor endgame typo. - Fixed a bit of weird map confusion when loading a game saved at the Jagged Sands. - Fixed an option in Glitterberg that said it required a Fetch-mirror but didn't. - Fixed Apprehensions exploit in Chimer and the Cyrus Institute. - Fixed dialogue loop in the King in Kind storyline. - Fixed typo in the Genevieve storyline. - Fixed dialogue bug in the Chasmonauts storyline. - Fixed minor garbled dialogue in Ashen storyline. - Fixed minor bug in the Lucetta storyline. - Further sped up Wound Recovery. Next update: Being able to view who's in your crew while in cities.
A House of Many Doors changes
fixedThe game's bugs are almost entirely gone now. This gives me time to focus on more quality-of-life features suggested by players. One of the most popular of these suggestions is now implemented: Unlockable Doors are now automatically marked on your Map when you stumble across them! Other miscellaneous fixes: - Fixed minor endgame bug. - Fixed minor endgame typo. - Fixed a bit of weird map confusion when loading a game saved at the Jagged Sands. - Fixed an option in Glitterberg that said it required a Fetch-mirror but didn't. - Fixed Apprehensions exploit in Chimer and the Cyrus Institute. - Fixed dialogue loop in the King in Kind storyline. - Fixed typo in the Genevieve storyline. - Fixed dialogue bug in the Chasmonauts storyline. - Fixed minor garbled dialogue in Ashen storyline. - Fixed minor bug in the Lucetta storyline. - Further sped up Wound Recovery. Next update: Being able to view who's in your crew while in cities.
The game's bugs are almost entirely gone now. This gives me time to focus on more quality-of-life features suggested by players. One of the most popular of these suggestions is now implemented: Unlockable Doors are now automatically marked on your Map when you stumble across them!
Other miscellaneous fixes
- Fixed minor endgame bug.
- Fixed minor endgame typo.
Fixed a bit of weird map confusion when loading a game saved at the Jagged Sands. - Fixed an option in Glitterberg that said it required a Fetch-mirror but didn't. - Fixed Apprehensions exploit in Chimer and the Cyrus Institute. - Fixed dialogue loop in the King in Kind storyline. - Fixed typo in the Genevieve storyline. - Fixed dialogue bug in the Chasmonauts storyline. - Fixed minor garbled dialogue in Ashen storyline. - Fixed minor bug in the Lucetta storyline. - Further sped up Wound Recovery.
Next update
Being able to view who's in your crew while in cities.