What changed
0 fixes0 additions1 change0 removals
changedVarious small fixes. Expect more updates throughout the week! Later patches will add map markers for unlockable Doors and a way of examining your current upper-deck crew while recruiting new characters in the city. Total fixes in this patch: - Sped up WASD scrolling on map. - Fixed typo in the Maelstrom. - Fixed typo in Panorama storyline. - Fixed typo when resting at Bluesteel Court. - Fixed typo in Harlequin. - Fixed typo at Signal Station Null. - Fixed typo at the Skeleton Party. - Fixed typo when turning in information to Lady Nyctimene. - Added Steam screenshots. - Fixed minor discrepancies in Entomarch civil war. - Fixed the magnum opus option sometimes vanishing. - Fixed Apprehensions exploit in Latch and the Ballroom. - Fixed ANOTHER bug with the Abbas storyline (really hope this is fixed now). - Fixed minor story inconsistency in Byssus. - Now successfully removes story items at the end of every branch of the Dr Delgado storyline. - Fixed Oddwinter concerns displaying one tile too low. - Buying a Fossilized Ghost at the City of Keys will now properly give you a fossil-ghost instead of Ectoplasm. - Fixed an unlocked Door that should have been locked. - Fixed a few incorrect cargo icons. - Fixed repeated option in Banjo storyline. - Fixed broken dialogue option after following a horrible spider to a dark place. - Fixed a bug at the end of one branch of the Nicholas storyline. - Fixed bug in the mycena villages when talking to the Elder after doing the Jhang Ba Sho storyline. - Fixed minor spoilery bug at the end of the Char storyline. - FINALLY fixed long-running occasional CTD when writing certain kinds of poetry. This one was very, very well-hidden and took me a long time to hunt down. - Fixed spoilery endgame bug. - Fixed dialogue loop in New Draden. - Fixed bug when propitiating Abjah. - Fixed blank-dialogue bug in Buzzards' Omen. - Fixed the "academic" assessment of your Museum not showing up when it got too high. - Fixed item requirement in Violante storyline. - Fixed an unlockable locked Door not showing up. NOT A BUG: Lumber cannot be used as fuel if you have a special engine that burns other things like words, meat or occult objects.
A House of Many Doors changes
changedVarious small fixes. Expect more updates throughout the week! Later patches will add map markers for unlockable Doors and a way of examining your current upper-deck crew while recruiting new characters in the city. Total fixes in this patch: - Sped up WASD scrolling on map. - Fixed typo in the Maelstrom. - Fixed typo in Panorama storyline. - Fixed typo when resting at Bluesteel Court. - Fixed typo in Harlequin. - Fixed typo at Signal Station Null. - Fixed typo at the Skeleton Party. - Fixed typo when turning in information to Lady Nyctimene. - Added Steam screenshots. - Fixed minor discrepancies in Entomarch civil war. - Fixed the magnum opus option sometimes vanishing. - Fixed Apprehensions exploit in Latch and the Ballroom. - Fixed ANOTHER bug with the Abbas storyline (really hope this is fixed now). - Fixed minor story inconsistency in Byssus. - Now successfully removes story items at the end of every branch of the Dr Delgado storyline. - Fixed Oddwinter concerns displaying one tile too low. - Buying a Fossilized Ghost at the City of Keys will now properly give you a fossil-ghost instead of Ectoplasm. - Fixed an unlocked Door that should have been locked. - Fixed a few incorrect cargo icons. - Fixed repeated option in Banjo storyline. - Fixed broken dialogue option after following a horrible spider to a dark place. - Fixed a bug at the end of one branch of the Nicholas storyline. - Fixed bug in the mycena villages when talking to the Elder after doing the Jhang Ba Sho storyline. - Fixed minor spoilery bug at the end of the Char storyline. - FINALLY fixed long-running occasional CTD when writing certain kinds of poetry. This one was very, very well-hidden and took me a long time to hunt down. - Fixed spoilery endgame bug. - Fixed dialogue loop in New Draden. - Fixed bug when propitiating Abjah. - Fixed blank-dialogue bug in Buzzards' Omen. - Fixed the "academic" assessment of your Museum not showing up when it got too high. - Fixed item requirement in Violante storyline. - Fixed an unlockable locked Door not showing up. NOT A BUG: Lumber cannot be used as fuel if you have a special engine that burns other things like words, meat or occult objects.
Various small fixes. Expect more updates throughout the week! Later patches will add map markers for unlockable Doors and a way of examining your current upper-deck crew while recruiting new characters in the city.
Total fixes in this patch
- Sped up WASD scrolling on map.
- Fixed typo in the Maelstrom.
- Fixed typo in Panorama storyline.
- Fixed typo when resting at Bluesteel Court.
- Fixed typo in Harlequin.
- Fixed typo at Signal Station Null.
- Fixed typo at the Skeleton Party.
Fixed typo when turning in information to Lady Nyctimene. - Added Steam screenshots. - Fixed minor discrepancies in Entomarch civil war. - Fixed the magnum opus option sometimes vanishing. - Fixed Apprehensions exploit in Latch and the Ballroom. - Fixed ANOTHER bug with the Abbas storyline (really hope this is fixed now). - Fixed minor story inconsistency in Byssus. - Now successfully removes story items at the end of every branch of the Dr Delgado storyline. - Fixed Oddwinter concerns displaying one tile too low. - Buying a Fossilized Ghost at the City of Keys will now properly give you a fossil-ghost instead of Ectoplasm. - Fixed an unlocked Door that should have been locked. - Fixed a few incorrect cargo icons. - Fixed repeated option in Banjo storyline. - Fixed broken dialogue option after following a horrible spider to a dark place. - Fixed a bug at the end of one branch of the Nicholas storyline. - Fixed bug in the mycena villages when talking to the Elder after doing the Jhang Ba Sho storyline. - Fixed minor spoilery bug at the end of the Char storyline. - FINALLY fixed long-running occasional CTD when writing certain kinds of poetry. This one was very, very well-hidden and took me a long time to hunt down. - Fixed spoilery endgame bug. - Fixed dialogue loop in New Draden. - Fixed bug when propitiating Abjah. - Fixed blank-dialogue bug in Buzzards' Omen. - Fixed the "academic" assessment of your Museum not showing up when it got too high. - Fixed item requirement in Violante storyline. - Fixed an unlockable locked Door not showing up.
NOT A BUG
Lumber cannot be used as fuel if you have a special engine that burns other things like words, meat or occult objects.