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Steam News31 March 20242y ago

A new update is available for A Hat in Time!

The update will be applied automatically when you restart A Hat in Time. New Feature: Emblems Added emblems to acts in the act select screen.

In this update6

Full notes

Full A Hat in Time update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes9 additions2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Events
  • Performance
addedNew Feature: EmblemsAdded emblems to acts in the act select screen. Emblems are rewarded for: 0 jumps, speedrun, all rift token pages, all yarn, all rift pons, finding friend message, finding developer message.
changedGameplayBrewing Hat breakables now spawn health if the player is missing health
changedGameplayThe Completionist's Hat now highlights pons that have been collected before
addedGameplayAdded "Prevent Accidental Falls" input setting, which prevents rare cases where Hat Kid may vault over a ledge to her death
fixedLevelsFixed invisible sign meshes in The Illness Has Spread near the birdhouse
fixedLevelsFixed pause menu not highlighting the correct Time Piece when in a Time Rift

A Hat in Time changes

addedAdded emblems to acts in the act select screen. Emblems are rewarded for: 0 jumps, speedrun, all rift token pages, all yarn, all rift pons, finding friend message, finding developer message.
changedBrewing Hat breakables now spawn health if the player is missing health
changedThe Completionist's Hat now highlights pons that have been collected before
addedAdded "Prevent Accidental Falls" input setting, which prevents rare cases where Hat Kid may vault over a ledge to her death
fixedFixed invisible sign meshes in The Illness Has Spread near the birdhouse

The update will be applied automatically when you restart A Hat in Time.

New Feature: Emblems

  • Added emblems to acts in the act select screen. Emblems are rewarded for: 0 jumps, speedrun, all rift token pages, all yarn, all rift pons, finding friend message, finding developer message.

Gameplay

  • Brewing Hat breakables now spawn health if the player is missing health

  • The Completionist's Hat now highlights pons that have been collected before

  • Added "Prevent Accidental Falls" input setting, which prevents rare cases where Hat Kid may vault over a ledge to her death

Levels

  • Fixed invisible sign meshes in The Illness Has Spread near the birdhouse

  • Fixed pause menu not highlighting the correct Time Piece when in a Time Rift

  • Ship Shape delivery guides now only refresh if the player strays far away from them

  • Fixed trigger volumes required for Nyakuza Metro finale being exhausted when touched during other acts

Death Wish

  • Fixed subtitle / voice line mismatch in Death Wish

  • Added a leaderboard to Death Wish that show friends' stamps

Online Party

  • Fixed online player messages not retrieving correctly.

  • Added a game setting for turning off online player messages.

  • Online player messages are now colored differently depending on the author (yourself / friend / mod author / Gears for Breakfast staff)

  • Online player messages can now be placed in non-mod levels, but only friend and developer messages are visible

  • Online Party join messages now close after a few seconds of being accepted. This fixes a softlock if the joined level is not installed.

Modding

  • Added a leaderboard to Challenge Road

  • Added bOnlyEnforceBlacklistWhileOnline and DoNotEnforceBlacklistOnlinePartyNamePrefix to Hat_MapInfo

  • Fixed mod level playtime tracking not working

  • Fixed crash caused by matinee interpdata not getting cleaned up properly when GC'd on cook

  • Fixed crash if loading screen DLC logo is part of the root set

  • Fixed EndPlayMap for mods passing the wrong name (was passing travel url, not map name)

  • Fixed Hat_NPC_Player not calling ConvertNPCPlayer if no player pawn is present (such as in titlescreen)

  • Added OnlineRestrictionsVolume to filter online player messages in specific locations (such as boss battles)

  • Fixed AlwaysInPlayerBackpack not working for hats or badges

  • Added support for non-weapon attachment points for hookshot

Source

Steam News / 31 March 2024

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