In this update3
Full notes
Full A Game About Digging A Hole™ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions2 changes0 removals
- Gameplay
- UI and audio
- Fixes
changedFeatures and ImprovementsDeadzone: Tweaked and improved deadzone handling during moving and looking around input to counteract potential gamepad stick drift
changedFeatures and ImprovementsGeneral improvements: Improved some UIs to better scale on different resolutions, hardened switching between gamepad and mouse controls
fixedBugfixesMine shaft chests: Fixed a bug where mineshaft chests occasionally didn't spawn when starting a new game
fixedBugfixesRainbow ore: Fixed a bug where rainbow ores were lost after loading a save game
A Game About Digging A Hole™ changes
changedDeadzone: Tweaked and improved deadzone handling during moving and looking around input to counteract potential gamepad stick drift
changedGeneral improvements: Improved some UIs to better scale on different resolutions, hardened switching between gamepad and mouse controls
fixedMine shaft chests: Fixed a bug where mineshaft chests occasionally didn't spawn when starting a new game
fixedRainbow ore: Fixed a bug where rainbow ores were lost after loading a save game
Features and Improvements
Settings: Introduce "Look Sensitivity" setting for both gamepad and mouse controls
- DeadzoneTweaked and improved deadzone handling during moving and looking around input to counteract potential gamepad stick drift
- General improvementsImproved some UIs to better scale on different resolutions, hardened switching between gamepad and mouse controls
Bugfixes
- Mine shaft chestsFixed a bug where mineshaft chests occasionally didn't spawn when starting a new game
- Rainbow oreFixed a bug where rainbow ores were lost after loading a save game
Autosave: Hardened auto-save handling during game shutdown
Others
Credits: Adapted credits
Source
Changelog.gg summarizes and formats this update. How we read updates.
