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Steam News8 July 20261mo ago

One Week Until Release - Thanks & Demo Closing

Hey, Lumberjacks! We’re one week away from release — and we couldn’t be more excited. As we put the finishing touches on the full game, here’s what’s happening behind the scenes and how you helped make it happen.

Full notes

Full A Game About Chopping Trees update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, Lumberjacks!

What changed

0 fixes0 additions4 changes0 removals
  • Performance
  • UI and audio
  • Events
changedFinal polish: bug fixes, balance tweaks, and performance improvements are being applied across the game.
changedContent wrap-up: last assets and localization checks are being integrated.
changedTo everyone who joined playtests and shared feedback — thank you. Your bug reports, suggestions, and repros directly improved the game. Notable fixes from testing included stability improvements, UI clarity, and several balance adjustments that made gameplay more fun and relaxing.
changedCommunity events: watch our social channels and Discord for launch-day activities and streams.

A Game About Chopping Trees changes

changedFinal polish: bug fixes, balance tweaks, and performance improvements are being applied across the game.
changedContent wrap-up: last assets and localization checks are being integrated.
changedTo everyone who joined playtests and shared feedback — thank you. Your bug reports, suggestions, and repros directly improved the game. Notable fixes from testing included stability improvements, UI clarity, and several balance adjustments that made gameplay more fun and relaxing.
changedCommunity events: watch our social channels and Discord for launch-day activities and streams.

We’re one week away from release — and we couldn’t be more excited. As we put the finishing touches on the full game, here’s what’s happening behind the scenes and how you helped make it happen.

What’s happening now

  • Final polish: bug fixes, balance tweaks, and performance improvements are being applied across the game.

  • Content wrap-up: last assets and localization checks are being integrated.

  • Release prep: achievement setup and build signing for Steam.

Demo status

The demo will be taken offline today as we prepare the final release phase. If you haven’t already, please save any local demo screenshots or clips you want to keep. Closing the demo helps us focus on polishing the full release build and avoids splitting the player base on launch day.

A huge thank-you to our testers

To everyone who joined playtests and shared feedback — thank you. Your bug reports, suggestions, and repros directly improved the game. Notable fixes from testing included stability improvements, UI clarity, and several balance adjustments that made gameplay more fun and relaxing.

What to expect on release day

  • Smooth rollout: a staged build push and monitoring to ensure players can join without issues.

  • Post-launch support: our team will be standing by to address any immediate problems and gather feedback for quick follow-up patches.

  • Community events: watch our social channels and Discord for launch-day activities and streams.

Thank you again for your patience, enthusiasm, and invaluable help throughout development. We can’t wait to share the full experience with you in one week.

See you at launch!

Space Raccoons

Source

Steam News / 8 July 2026

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