Full notes
Full A Difficult Game About ROLLING - ReUpRise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Maps
Added Checkpoints
Activation
Touch a checkpoint to activate it. Once activated, it becomes your new respawn point.
Resume from Last Checkpoint
The game will now start from the last checkpoint you activated.
Teleportation Between Checkpoints
If you've previously visited the next checkpoint, you can teleport to it from a previous one by simply standing on the activated checkpoint for a few seconds.
Game Ending Fixed
Updated the game's ending due to the ocean receding one kilometer downward. Experience a more immersive and satisfying conclusion to your journey. Added Guiding Elements
Materials Updated
Enhanced Detail and Optimization: We've overhauled game materials to provide a new level of visual detail while optimizing performance for a smoother gameplay experience.
Bug Fixes
Freeze Before First Ability
Fixed an issue where the game could freeze before you obtained the first ability.
Map Softlock After Second Ability
Resolved a map issue that could lead to a softlock after acquiring the second ability.
Source
Changelog.gg summarizes and formats this update. How we read updates.
