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Steam News8 November 20241y ago

Dev Update #9 - Our Progress So Far

Add us to your wishlist! https://store.steampowered.com/app/2944560 Hey everyone! Last week, we said we'd update you on the game's overall development progress. Season 1 will consist of five episodes.

In this update1

Full notes

Full A College of Thirst & Claws - Season 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions8 changes0 removals
  • Store
  • Events
  • Performance
  • Maps
  • UI and audio
changedAdd us to your wishlist!https://store.steampowered.com/app/2944560
changedAdd us to your wishlist!Season 1 will consist of five episodes. We currently plan to release all of these together at launch.
changedWhere are we at?Still Images We've posed all of the still images for Season 1. This is currently slightly under 10,000 images.
changedWhere are we at?Once we've approved all images in their final poses, we'll need to light, render and complete post-work on them.
changedWhere are we at?The testing is still in the early stages, but like with the still images, it's exciting to be at this stage.
addedWhere are we at?Animations We've now animated all "safe-for-work" animations planned for Season 1. During testing, we're mapping out places where we could add more, so we may do so as development continues.

A College of Thirst & Claws - Season 1 changes

changedhttps://store.steampowered.com/app/2944560
changedSeason 1 will consist of five episodes. We currently plan to release all of these together at launch.
changedStill Images We've posed all of the still images for Season 1. This is currently slightly under 10,000 images.
changedOnce we've approved all images in their final poses, we'll need to light, render and complete post-work on them.
changedThe testing is still in the early stages, but like with the still images, it's exciting to be at this stage.

Add us to your wishlist!

https://store.steampowered.com/app/2944560

Hey everyone! Last week, we said we'd update you on the game's overall development progress.

Season 1 will consist of five episodes. We currently plan to release all of these together at launch.

Where are we at?

Firstly, there's still a long way to go until we can release; however, we're progressing steadily.

Still Images We've posed all of the still images for Season 1. This is currently slightly under 10,000 images.

They are still a long way from their final forms, though. We need to enhance some of the environments by improving the textures, and we'll also need to repose some images after testing.

Once we've approved all images in their final poses, we'll need to light, render and complete post-work on them.

We are still a long way off finalising them, but the fact that we have these images posed is an exciting milestone for us!

Testing We've started play-testing the game's first episode with our work-in-progress images.

This exercise has been helpful so far. We're ensuring that the images match the dialogue, changing character poses where necessary, adjusting dialogue to flow better, and expanding it in some parts.

The testing is still in the early stages, but like with the still images, it's exciting to be at this stage.

Animations We've now animated all "safe-for-work" animations planned for Season 1. During testing, we're mapping out places where we could add more, so we may do so as development continues.

There are currently 23 of these animations. They still need additional work, such as texturing, lighting, rendering, post-work, and sounds added.

We're also making significant progress with the "not-safe-for-work" animations. Of the 62 planned, we only have nine left to animate. Again, these numbers may change, but this is where we're at in our current plan. Additional work is needed on these until they reach their final form.

User Interface While we've implemented the first version of the game's interface, we know there is still room for improvement. We've not worked on this recently, but as we approach the launch, we will make some big changes to ensure it works seamlessly.

Overall We've done a lot of work on this, but there is very little in its final form. Once we begin lighting and rendering the images and animations, we'll have many more graphics to share on these posts. We're excited for that!

We're still waiting to commit to a release date, but our internal aim for Season 1's release is Spring 2025.

We hope this provided you with some insight into the game's development. If you have any questions, feel free to leave a comment!

Have a great weekend :)

Source

Steam News / 8 November 2024

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