What changed
0 fixes0 additions3 changes0 removals
changed1.165 - 19th November 2024 — - Dark chain spell rotation speed reduced a bit, as it's fast rotation speed makes it slightly too OP. It's still very powerful, dont worry! - Blizzard spell size increased a bit to make it more useful - Light Field spell spawn radius tightened to be closer to the player - Light Sky Spikes spell spawn radius tightened to be closer to the player
changedThe following spells have been changed to vary up the spells a bit and try give more control over some. Still working out how best to control them with gamepad, but for now I would advice some of these to be mapped to DPad + shoulder button
changedComet spell changed to be directional, random in Arc, with more comets - Earth spikes spell changed to be directional, random in tight Arc - Ice Spikes spell changed to be directional, random in loose Arc, with more spikes
9th Dawn Remake changes
changed1.165 - 19th November 2024 — - Dark chain spell rotation speed reduced a bit, as it's fast rotation speed makes it slightly too OP. It's still very powerful, dont worry! - Blizzard spell size increased a bit to make it more useful - Light Field spell spawn radius tightened to be closer to the player - Light Sky Spikes spell spawn radius tightened to be closer to the player
changedThe following spells have been changed to vary up the spells a bit and try give more control over some. Still working out how best to control them with gamepad, but for now I would advice some of these to be mapped to DPad + shoulder button
changedComet spell changed to be directional, random in Arc, with more comets - Earth spikes spell changed to be directional, random in tight Arc - Ice Spikes spell changed to be directional, random in loose Arc, with more spikes
1.165 - 19th November 2024 — - Dark chain spell rotation speed reduced a bit, as it's fast rotation speed makes it slightly too OP. It's still very powerful, dont worry! - Blizzard spell size increased a bit to make it more useful - Light Field spell spawn radius tightened to be closer to the player - Light Sky Spikes spell spawn radius tightened to be closer to the player
The following spells have been changed to vary up the spells a bit and try give more control over some. Still working out how best to control them with gamepad, but for now I would advice some of these to be mapped to DPad + shoulder button
- Comet spell changed to be directional, random in Arc, with more comets - Earth spikes spell changed to be directional, random in tight Arc - Ice Spikes spell changed to be directional, random in loose Arc, with more spikes