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Steam News7 October 20205y ago

Re-bindable Keyboard controls now in

I have implemented a simple method to rebind the buttons on keyboard. Please note this feature is fairly experimental - in that, it is functional, with a few limitations.

Full notes

Full 9th Dawn III update

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What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Store
  • UI and audio
changedThe limitations are: - The game graphics are NOT updated. Ie. it will still say "Press E to interact" even if you bind with "G"
changedThe player has no accerlation/decelleration. They just run at full speed instantly (minor cosmetic)
changedThe interface requires you to just input a button 1 at a time, as instructed - instead of a list. This will most likely not change, as it is the simplest way to implement a feature that you are likely only ever going to use once, after that it will autosave/load the settings and you never have to do it again.

I have implemented a simple method to rebind the buttons on keyboard. Please note this feature is fairly experimental - in that, it is functional, with a few limitations. I wanted to just include it as soon as it was functional to allow people to use it if the default controls made the game unplayable.

The limitations are: - The game graphics are NOT updated. Ie. it will still say "Press E to interact" even if you bind with "G"

  • The player has no accerlation/decelleration. They just run at full speed instantly (minor cosmetic)

  • The interface requires you to just input a button 1 at a time, as instructed - instead of a list. This will most likely not change, as it is the simplest way to implement a feature that you are likely only ever going to use once, after that it will autosave/load the settings and you never have to do it again.

Thank you! If you have problems, please let me know.

Source

Steam News / 7 October 2020

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