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Steam News25 July 20169y ago

Party EXP Fix and cave fix

Multiplayer EXP gains have been fixed (host was previously receiving twice as much EXP as clients) EXP from summon-kills have also been fixed across multiplayer.

Full notes

Full 9th Dawn II update

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What changed

0 fixes0 additions1 change0 removals
  • Fixes
changedMultiplayer EXP gains have been fixed (host was previously receiving twice as much EXP as clients) EXP from summon-kills have also been fixed across multiplayer. There was an inaccessible cave South-East of ryen-sek that has now been fixed. Previously you could not move after entering the cave and all you could do was go back out. I am currently away for little while as I am moving business premises for my main job, please understand I will be working on the game when I can and I will be back in full force once this has stabilised. Thank you so much for your patience, help and bug reporting!

9th Dawn II changes

changedMultiplayer EXP gains have been fixed (host was previously receiving twice as much EXP as clients) EXP from summon-kills have also been fixed across multiplayer. There was an inaccessible cave South-East of ryen-sek that has now been fixed. Previously you could not move after entering the cave and all you could do was go back out. I am currently away for little while as I am moving business premises for my main job, please understand I will be working on the game when I can and I will be back in full force once this has stabilised. Thank you so much for your patience, help and bug reporting!

Multiplayer EXP gains have been fixed (host was previously receiving twice as much EXP as clients) EXP from summon-kills have also been fixed across multiplayer. There was an inaccessible cave South-East of ryen-sek that has now been fixed. Previously you could not move after entering the cave and all you could do was go back out. I am currently away for little while as I am moving business premises for my main job, please understand I will be working on the game when I can and I will be back in full force once this has stabilised. Thank you so much for your patience, help and bug reporting!

Source

Steam News / 25 July 2016

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