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Steam News24 November 20223y ago

WHY 99 FAILS?

Once upon a time there was a prototype called Pillars or Jump Fail and a few more other such misbegotten names.

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Full 99 Fails update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedThat old prototype, a single-button high stakes precision platformer, becomes a candidate for the mobile game. We grab another prototype I created, and we start building RingRaceR (more in an upcoming post!), a sci-fi competitive racer with weapons and stunting that some see as a successor to UniRacers (UniRally in Europe). This is going to our premium Steam game.

99 Fails changes

changedThat old prototype, a single-button high stakes precision platformer, becomes a candidate for the mobile game. We grab another prototype I created, and we start building RingRaceR (more in an upcoming post!), a sci-fi competitive racer with weapons and stunting that some see as a successor to UniRacers (UniRally in Europe). This is going to our premium Steam game.

Once upon a time there was a prototype called Pillars or Jump Fail and a few more other such misbegotten names. For years it was one of many I created and I stumbled upon it by accident, feeling it wasn’t really worth indulging in. Fast forward a few years, and I am founding Frying Jelly and we plan to release a mobile game and a premium Steam game, or test our mettle on either and pick a path.

That old prototype, a single-button high stakes precision platformer, becomes a candidate for the mobile game. We grab another prototype I created, and we start building RingRaceR (more in an upcoming post!), a sci-fi competitive racer with weapons and stunting that some see as a successor to UniRacers (UniRally in Europe). This is going to our premium Steam game.

Read on our blog!

Source

Steam News / 24 November 2022

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