Full notes
Full 99天生存指南 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Balance
- Performance
- Server
Update Notes (Experimental Version)
🏕️ New Content
Camp System (Experimental) Added You can now build basic structures, enhance attributes, and gather resources in the camp. You can also switch characters inside the tent. The camp system will continue to be expanded and improved in future updates.
Map Selection UI Upgrade The map selection screen has been fully improved. You can now preview the main enemies and possible loot drops for each map, laying the groundwork for the upcoming equipment system.
🛠️ Improvements & Fixes
Auto-Attack Setting Saved Your auto-attack preference is now saved and no longer needs to be reset each time you enter a map.
Weapon Mechanic Adjustment The Shotgun Girl now deals stacking damage at close range.
Control Optimization Fixed an issue where cards could be accidentally selected in manual attack mode.
Map Fixes Performed a full pass on the Airport map, fixing issues where players could get stuck or fall unexpectedly.
Multiplayer Improvement In multiplayer mode, if a player dies and is too far away from teammates, they will now be teleported closer to them.
Time Sync System The in-game time (top-left corner) is now synchronized with real-world time.
Day System Implemented Each time you complete a map exploration, the in-game day count will increase by one.
Thank you for your support! More content is on the way.
Source
Changelog.gg summarizes and formats this update. How we read updates.
