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Steam News18 May 20251y ago

Small Patch 0.3.1 - Minor bug and balance fixes

Balance Enemies in Trial 2 increased movement speed from 6.1 to 8. This trial was trivialized with the players 20% increased movement speed in patch 0.3. The new change makes this trial more challenging again.

Full notes

Full 9 Trials of Whiskers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
changedBalance
addedEnemies in Trial 2 increased movement speed from 6.1 to 8. This trial was trivialized with the players 20% increased movement speed in patch 0.3. The new change makes this trial more challenging again.
changedRepositioned the start timer for trial 5 specific runs. It was previously located at the entrance of the room while the player spawned inside the room, allowing the player to skip the timer completely. The timer now starts when the player enters the first platform.
fixedThe end of run display text were incorrectly reading previous best times and deaths, making 'personal best' always being shown for these metrics. This has been fixed and 'personal best' should now only be shown for all time best scores of the current difficulty and trial selected.
changedUI
changedCertain UI elements lacked auto sizing of text, which could create issues with certain language translations. Auto sizing have now been applied to these.
Enemies in Trial 2 increased movement speed6.18Enemies in Trial 2 increased movement speed increased, buff

9 Trials of Whiskers changes

changedBalance
addedEnemies in Trial 2 increased movement speed from 6.1 to 8. This trial was trivialized with the players 20% increased movement speed in patch 0.3. The new change makes this trial more challenging again.
changedRepositioned the start timer for trial 5 specific runs. It was previously located at the entrance of the room while the player spawned inside the room, allowing the player to skip the timer completely. The timer now starts when the player enters the first platform.
fixedThe end of run display text were incorrectly reading previous best times and deaths, making 'personal best' always being shown for these metrics. This has been fixed and 'personal best' should now only be shown for all time best scores of the current difficulty and trial selected.
changedUI

Balance

  • Enemies in Trial 2 increased movement speed from 6.1 to 8. This trial was trivialized with the players 20% increased movement speed in patch 0.3. The new change makes this trial more challenging again.

Bugfixes

  • Repositioned the start timer for trial 5 specific runs. It was previously located at the entrance of the room while the player spawned inside the room, allowing the player to skip the timer completely. The timer now starts when the player enters the first platform.

  • The end of run display text were incorrectly reading previous best times and deaths, making 'personal best' always being shown for these metrics. This has been fixed and 'personal best' should now only be shown for all time best scores of the current difficulty and trial selected.

UI

  • Certain UI elements lacked auto sizing of text, which could create issues with certain language translations. Auto sizing have now been applied to these.

Source

Steam News / 18 May 2025

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