Full notes
Full 9 Lives to Defend update
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What changed
1 fix1 addition0 changes0 removals
- Balance
- Gameplay
fixedFixed the Big Rat boss attack bug. - Difficulty balance changes: • Increased the time between attacks of enemies that shoot projectiles. • Reduced the speed of some enemies. • Reduced the health of some enemies. • Increased the spawn interval in the Wild and Brutal levels. • Standardized boss damage: Now all bosses deal 2.0 damage, regardless of difficulty.
addedNote: Modifiers are still available, allowing players to add more challenges if desired.
9 Lives to Defend changes
fixedFixed the Big Rat boss attack bug. - Difficulty balance changes: • Increased the time between attacks of enemies that shoot projectiles. • Reduced the speed of some enemies. • Reduced the health of some enemies. • Increased the spawn interval in the Wild and Brutal levels. • Standardized boss damage: Now all bosses deal 2.0 damage, regardless of difficulty.
addedNote: Modifiers are still available, allowing players to add more challenges if desired.
Minor patch update
- Fixed the Big Rat boss attack bug. - Difficulty balance changes• Increased the time between attacks of enemies that shoot projectiles. • Reduced the speed of some enemies. • Reduced the health of some enemies. • Increased the spawn interval in the Wild and Brutal levels. • Standardized boss damage: Now all bosses deal 2.0 damage, regardless of difficulty.
Note: Modifiers are still available, allowing players to add more challenges if desired.
Source
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