In this update3
Full notes
Full 9 Days update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Fixes
- Gameplay
- UI and audio
9 Days changes
Patch 1.2 – Minor Update This update focuses on fixes, balance tweaks, and expanding end-game replayability. Thank you all for playing this update and giving feedback!
Bug Fixes
Fixed an issue where Final Cycle rewards were not dropping correctly at Level 10
Fixed an issue where “Convince Idris to Fight” would not progress correctly for some players
Idris’ Will Armour now correctly drops only once after completing the quest
All Dimensional’s Pocket Realm music is now properly categorized under Music in the settings menu
Mods now display the correct armour visuals in-game
End Game Improvements
Final Cycle now continues beyond Round 10 as an Endless Mode
Face increasingly difficult enemies
Earn greater rewards and higher energy drops
Added Optional Challenges in Final Cycle to:
Boost armour rating drops
Increase energy rewards
When you Prestige Final Cycle, the armour limitation at the vendor increases, allowing access to stronger gear
Challenges & Balance
Strongest Hamian Tournament
Added an optional challenge that boosts armour rating drops
All Dimensional (100%)
Improved loot drops
Higher overall armour rating
All Dimensional Energy drop rate increased
Source
Changelog.gg summarizes and formats this update. How we read updates.
