Full notes
Full 8BitMMO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Workshop
- Performance
- Maps
- Store
A little more than a year ago, we launched on Steam Early Access. I'm excited to now transition to full release! Based on user feedback, I've added during that time:
Music from chiptune legends Danimal Cannon, Zef, PROTODOME, and Honin Myo Audio
Many new buildables, including household goods and many new kinds of blocks
Laser Turrets
New weapons, like the Hammer or Laser Rifle
Achievements & Trading Cards
The Oven, to allow for transforming items into other items
New user interface, including improved inventory, quest window, and build tools that more clearly indicate what build mode you're in
Localization into Japanese, German, and Spanish
Performance enhancements
An all new megamap to handle the massive size of the world -- a player-built space now larger than the combined landmass of the United Kingdom.
Pocket Universes , your own private universe to build in without having to find a spot on one of the main maps
Pocket Townstones to allow players to start a town with only gold
Containers - store objects in a box with various permission levels
Seasonal events, like CalcMMO or the Easter Egg Hunt
Mac & Linux builds
Transponders , a whole new PvE/PvP game mode that rewards smart base building. Can you survive the attack?
And many other smaller updates
Thanks for being part of the community! I couldn't have done it without you :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
