Update log
Full '83 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Server
- UI and audio
- Performance
- Fixes
Our first hotfix is here, check out the changes/fixes below.
Thanks for all your bug reports and feedback we've received in the first 24 hours. We are actively working on numerous bugs and feedback at the moment and more info on this will be coming closer to when that build is ready to be deployed
Added RCON command to fetch server tickrate
Minor audio mix changes/improvements across the board
Increased server browser refresh rate to 60 seconds
Replaced instances of placeholder poster art that was left in by accident
Multiple crashfixes
Fixed an UI crash
Fixed being able to join teams past the 80 player limit by using the auto select button
Fixed some cases of disappearing assets
Fixed some cases of disappearing windows
Fixed Quick Match making players join unintended servers
Fixed round timer unintentionally being able to reach negative numbers on the end game screen
Fixed character being controllable when the chat is open by holding CTRL or ALT
Source
