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Steam News21 June 20251y ago

V2.0 b289 EXP update

Hello Survivors! Here is our first EXP update for V2.0. We wish you all an enjoyable and relaxing weekend!

Full notes

Full 7 Days to Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Survivors! Here is our first EXP update for V2.0.

What changed

2 fixes3 additions23 changes8 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Fixes
changedHere's what changed since b285:
addedAdded
changedChanged
changedBiome smoothies now grant a 10% speed boost while in the appropriate biome
changedIncreased the amount of gas found in quad barrels
changedIncreased the entity damage on Shotgun Slugs
Berserker from 50% for10seconds25%Berserker from 50% for increased, buffBerserker50%25%Berserker decreased, nerfHard Target from 10, 20, 30, 40,50%5Hard Target from 10, 20, 30, 40, decreased, nerfPack Mule from 10, 20, 30, 40,50%5Pack Mule from 10, 20, 30, 40, decreased, nerf

We wish you all an enjoyable and relaxing weekend!

Here's what changed since b285:

Added

  • bunker_00 - Tier 5 POI with all quest types

  • POI Editor Light Density Stat

  • Running Steam as Ubuntu Snap without microphone permission showing warning window

Changed

  • Biome smoothies now grant a 10% speed boost while in the appropriate biome

  • Honey is now using a mason jar and hold type for drinking

  • Increased the amount of gas found in quad barrels

  • Increased the entity damage on Shotgun Slugs

  • Intro to Buried Supplies quests are now clamped to the Pine Forest

  • Light Armor perk now adds 1 Armor Rating per perk level to each Light Armor piece equipped

  • Optimized EnumDecoAllowedExtensions

  • Reduced Berserker from 50% for 10 seconds to 25% for 5 seconds

  • Reduced Hard Target from 10, 20, 30, 40, 50% to 5, 10 ,15, 20, 25%

  • Reduced Pack Mule from 10, 20, 30, 40, 50% to 5, 10, 15, 20, 25%

  • Reinstated biome loot stage modifier and loot stage bonus

  • Renamed Banded Armor Plating Mod to Advanced Armor Plating Mod

  • Renamed Customized Fittings Mod to Advanced Armor Fittings Mod

  • Renamed Improved Fittings Mod to Armor Fittings Mod

  • Sleeper Spawn Material Sounds (Metal only)

  • Updated tool box loot lists with various tool themed magazines

  • remnant_house_06 sleepers quantity to prevent unguarded loot

Fixed

  • AI pathing issue addressed in church_02

  • Adjusted rally marker in tudor_02

  • Bandage cancels unless user waits longer for it to complete than feels right

  • Biome general atmospheric particle effects were not playing

  • Clipping issues in cabin_16

  • Drone projectile collider issue

  • Game launcher CLI argument for UserDataFolder now overrides same argument if supplied in the custom arguments text box

  • Garage door replaced in house_old_ranch_08

  • Garage door replaced in house_old_tudor_02

  • Insect swarm no longer has trouble hitting players a second time on dedi

  • Insect swarms can now hit you if you're walking

  • InvalidCastException thrown in networking when clients are passengers in a vehicle while holding a ranged weapon

  • Junk sledge should now target insect swarm on dedi

  • Left and Right news screen is now mapped to same buttons on controller

  • Lighting issue in house_burnt_01

  • Low volume modified on Track SFX for Challenge UI

  • Missing tags are now on Rad Remover for charged and infernal zombie variants

  • Percentage in description was not updating properly for Farmer Full Set Bonus

  • Perception Mastery: Vital Wound and Agility Mastery: Bleeding Hearts no longer use the maxBleedCounter that is governed by Deep Cuts

  • Plague Spitter swarm can no longer hold arrows

  • Players in v2.0 are no longer spawning with no challenges when using Steam invite / join

  • Prefab Editor no longer starts during night time

  • Rally Marker SFX Loop is no longer heard when game is paused

  • Reworked logic to prevent Modify option on Biome Badges

  • Settings option no longer overlaps logo after exiting audio settings in Discord first time prompt

  • Snow particles are no longer seen in the pine forest

  • Structural issues in fire_station_03

  • Texture issues in countrytown_business_02

  • Texture issues in remnant_house_10

  • Vehicles shouldn't restore HP after damage and re-mount on dedi anymore

  • Weather shelter checks adjusted on some sloped walls

Source

Steam News / 21 June 2025

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