HomeGamesUpdatesPricingMethodology
Steam News7 December 20241y ago

V1.2 b24 EXP (b25 Hotfix)

Hello Survivors! Here we have a small patch for you for our existing V1.2 EXP. TFP wishes all a great weekend!

In this update2

Full notes

Full 7 Days to Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Survivors!

What changed

1 fix2 additions4 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Performance
addedAdded
changedBlood moon party maximum active enemy count with increased game stage scaling based on the full count
changedChanged
changedOptimized vehicles to not use a container object
addedIncreased blood moon party distance to add players
fixedFixed

Here we have a small patch for you for our existing V1.2 EXP.

TFP wishes all a great weekend!

Added

  • Blood moon party maximum active enemy count with increased game stage scaling based on the full count

Changed

  • Optimized vehicles to not use a container object

  • Increased blood moon party distance to add players

Fixed

  • Invisible character when being transported out of trader on vehicle

  • Vehicle camera position glitches when origin shift happens

  • EntityFactory GetEntityType warnings from missing types

b25 Hotfix:

Fixed

  • Moving animals appear almost invisible with certain FSR settings

Source

Steam News / 7 December 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.