Full notes
Full 7 Days to Die update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Server
- Maps
- Balance
Survivors!
This b325 EXP update is deleting the old EXP Pregens. New ones are provided and named differently to prevent accidental savegame issues. To preserve your current progress, please copy your currently played Pregen and paste it into your generated worlds folder: %APPDATA%\7DaysToDie\GeneratedWorlds
Locate your existing world here::\SteamLibrary\steamapps\common\7 Days To Die
Alternatively, find it by: [olist]
Right-clicking on the game in Steam
Selecting "Properties"
Going to the “Installed Files” tab
Clicking “Browse…”
Opening the “Data” folder
Opening the “World” folder [/olist]
If you didn't copy the old Pregen world before the update, don't fear. You can still download the EXP Pregens here: Google Drive
We’ve made significant improvements to RWG since the original Pregen worlds for EXP. We want you to enjoy these enhancements, but we also respect your current save games and want you to continue playing if you wish.
Thank you for your understanding and cooperation!
We are preparing for stable next week.
Have an awesome and fun filled weekend, The Fun Pimps
b328 Hotfix: Fixed: Twitch bit commands not working
b327 Hotfix:
Fixed: save game breaking NRE spam resulting from dropped molotovs
b326 Hotfix:
Fixed: hotel_02 not spawning
B325 Changelog:
Added
Inventory UI Audio Drugs & Candies
Inventory UI Audio Trophy
Inventory UI Audio Books
Inventory UI Audio Coal
Inventory UI Audio Door Knob
Inventory UI Audio Gas Can and Oil
Inventory UI Audio Short Iron Pipe
Inventory UI Audio Dyes
Wilderness_filler_20
Filter server confirmation texts and server names in progress window.
RWG township outskirt district parameter to scale down tile count
RWG country towns have some rural tiles
RWG mountain stamp smoothing
Prefab editor: ControlShiftV paste preview also shows terrain blocks
Engine fire SFX for vehicles
Locked slots in inventory can be selected per slot
Pregen04k1, Pregen04k2, Pregen04k3, Pregen04k4, Pregen06k1, Pregen06k2, Pregen06k3, Pregen06k4, Pregen08k1, Pregen08k2, Pregen08k3, Pregen08k4, Pregen10k1, Pregen10k2, Pregen10k3, Pregen10k4 for v1.
Player ragdolls have stand up animations
Wraparound navigation for DPad navigation. If there is nothing to select at the edge of the UI, selection will be made from the opposite edge of the screen.
Downtown_filler_05 as tier 3.
Remnant_downtown_filler_23
Added Trader Voice Actors to credits
Xml, loc, icons, mats, and prefab variants for tvCRT_PlayerOff and tvCRT_PlayerOn to prevent confusion/inconsistencies with icons and placement preview
Wilderness_filler_13
ItemStackGrid cycling. Press the back/select/touchpad button to cycle through active item grids (inventory, toolbelt, loot containers etc.). If you are holding an item in the draganddrop slot, it will attempt to find an empty slot to select.
Adjusted fur, added glowing eye, and brightened up flesh on Zombie Bear
Changed
NpcTraderTest is now using Trader Hugh model and voice
Max Health reduced properly for sprains vs. breaks
Rearranged the props behind Trader Rekt to see the menus a little easier
RWG District to support alternate names like forest_rural
RWG DuplicateRepeatDistance default to 1000
RWG has reduced chance that duplicate POIs are near each other or for empty tiles
RWG mixer mintiles set to 0 does not increase the chance to get that tile
RWG preview only shows POI meshes on Highest setting
Improved RWG plains, hills and mountains terrain generation using smaller tiles, better blending and mountain grouping
Improved RWG street tile height smoothing to the surrounding terrain by using a box blend
Improved forge rendering
Source
Changelog.gg summarizes and formats this update. How we read updates.
