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Steam News12 July 20241y ago

V1.0 b316 EXP (b317 Hotfix)

Hello Survivors! Today we have V1.0 b316 EXP for you all, please find the changelog at the end. Survivors! We are deprecating the existing EXP Pregens with the next EXP update.

Full notes

Full 7 Days to Die update

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Repeated intro

Hello Survivors! Today we have V1.0 b316 EXP for you all, please find the changelog at the end.

What changed

3 fixes7 additions20 changes2 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Store
  • Performance
addedSurvivors! We are deprecating the existing EXP Pregens with the next EXP update. New ones will be provided and named differently to prevent accidental savegame issues. To preserve your current progress, please copy your currently played Pregen and paste it into your generated worlds folder: %APPDATA%\7DaysToDie\GeneratedWorlds
changedOpening the “World” folder [/olist] We’ve made significant improvements to RWG since the original Pregen worlds for EXP. We want you to enjoy these enhancements, but we also respect your current save games and want you to continue playing if you wish.
fixedb317 HOTFIX: This update does not delete the Pregends yet!
addedAdded
changedAI waits to play alert sounds if far from players
changedChanged

Survivors! We are deprecating the existing EXP Pregens with the next EXP update. New ones will be provided and named differently to prevent accidental savegame issues. To preserve your current progress, please copy your currently played Pregen and paste it into your generated worlds folder: %APPDATA%\7DaysToDie\GeneratedWorlds

Locate your existing world here::\SteamLibrary\steamapps\common\7 Days To Die

Alternatively, find it by: [olist]

Right-clicking on the game in Steam

Selecting "Properties"

Going to the “Installed Files” tab

Clicking “Browse…”

Opening the “Data” folder

Opening the “World” folder [/olist] We’ve made significant improvements to RWG since the original Pregen worlds for EXP. We want you to enjoy these enhancements, but we also respect your current save games and want you to continue playing if you wish.

You can also download the EXP Pregens here: Google Drive Link

Thank you for your understanding and cooperation!

Stay cool, The Fun Pimps

b317 HOTFIX: This update does not delete the Pregends yet!

Changelog b317:

Added

  • RWG traders can be closer to each other on 2k, 3k and 4k worlds

  • AI waits to play alert sounds if far from players

  • store_book_04 POI

Changed

  • Enabled graphics jobs on Windows

  • Improved screamer spawning rules to account for a wider range of player activity (ActivityLevelToSpawn 100>25, SpawnChance .7>.2, CooldownDelay 15>4, CooldownLongDelay 22, CooldownNeighborDelay 4>3)

  • RWG trader minimum distance to others only applies to same trader type

  • Updated voice device audio options localization to make it clear that it is only for voice.

  • Improved when AI alert sounds can play again on same target

  • Improved AI random and alert sound delays

  • Updated material for POI switches to reduce the damage done by cop explosions

Fixed

  • ADS with Reflex Sight on New AK47 Skin Issues

  • Pregen04KA and Pregen04kD are missing traders.

  • Windows 7 players that cannot load ControllerExt.dll no longer crashes during bootup of game

  • All shotguns have an ADS reload animation glitch

  • The Steam achievement "Dig Deep" can be completed by teleporting

  • AI played alert sounds randomly after first alert

  • zfighting on the curtain rods

  • stoveElectricModern_01 and stoveElectricRetro_01 seethru glass

  • Host is the only one that hears Trader Greetings.

  • store_book_01, did a pass on reducing how many books were in the store section of the POI, removed about 40%

  • trader_bob, moved Bob back one meter, so when interacting with him, the camera isn't so close to his face, other small lighting and prop optimizations

  • Fixed fur shader scaling issue that was causing small bear to flicker

  • Launcher adding debug info to boot.config

  • macOS issue with EAC due to graphics jobs switching in boot.config

  • RWG did not reset usage data for the next generation

  • RWG was not clearing generation data when done

  • Zombie mutated feral & radiated hand item still referencing cop puke sounds.

Changelog b316:

Added

  • rwg_tile_countryresidential_straight_03.

  • part_countryresidential_back_lot5 thru lot8.

  • Zombie Mutated SFX.

  • Ray sample count throttling for contact shadows based on shadow quality setting.

  • Inventory UI Audio Throwables

  • Inventory UI Audio Wire Tool

  • Inventory UI Audio Duct Tape

  • Inventory UI Audio Food Items

  • Allow switching on Unity Graphics Jobs from the game launcher

  • New bear and zombie bear

Changed

  • Increased graphics High/Ultra presets sharpening setting to 50% and

Source

Steam News / 12 July 2024

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