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Steam News2 July 20242y ago

V1.0 b312 EXP Update (b313 hotfix)

Hello Survivors! Today we have the 1.0 b312 EXP update for you. How to participate: [olist] Right click on the game in steam Click on properties Click the “betas” tab The drop down menu will now have latest_experimental

Full notes

Full 7 Days to Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Survivors! Today we have the 1.0 b312 EXP update for you.

What changed

2 fixes7 additions33 changes3 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
  • Store
  • Balance
changedThe drop down menu will now have latest_experimental available <— you want THAT
fixedb313 Hotfix: Fixed Client Argument Null Exception on loot bag drop Missing tags on trash piles and rubbish decor preventing silent sneaking form Urban Combat Vol 3 to not work correctly Wrong operation used in requirement for lockpick magazine boost UserIdentifier serialization support Hair Color should not default to green
changedHere is what changed from b309:
addedAdded
changedHazmat zombie SFX
changedInventory UI Audio Grandpa's Special Elixirs

How to participate: [olist]

Right click on the game in steam

Click on properties

Click the “betas” tab

The drop down menu will now have latest_experimental available <— you want THAT

Select that and wait for the game to download [/olist]

b313 Hotfix: Fixed Client Argument Null Exception on loot bag drop Missing tags on trash piles and rubbish decor preventing silent sneaking form Urban Combat Vol 3 to not work correctly Wrong operation used in requirement for lockpick magazine boost UserIdentifier serialization support Hair Color should not default to green

Here is what changed from b309:

Added

  • Hazmat zombie SFX

  • Inventory UI Audio Grandpa's Special Elixirs

  • Inventory UI Audio Knuckles

  • Inventory UI Audio Wraps

  • Inventory UI Audio Medical Items

  • Set of small POI terrain parts

  • rwg_tile_gateway_straight3a / rwg_tile_gateway_straight3b

  • Scout zombies can now spawn one or two and will be feral or radiated at higher game stages

  • Allow manual line breaks with "\n" in ServerDescription

  • Added a sidewalk part for store_hardware_01 in navezgane

  • The Fun Pimps song while showing credits

  • All languages for new entries and updates

  • New hair colors and fixes

  • Info about allowed characters in serverconfig.xml comment for GameName

  • Inventory UI Audio Drinks

Changed

  • Updated the description of Magnum Enforcer Vol 2 to call out the Enforcer Outfit

  • Updated bicycle slide and bounce sounds

  • Changed ShowQuestClearCount to 3 on base_military_01

  • Increased the HP of player coolers

  • Updated flags, tags, harvest, xp, and max health of Dire Wolves

  • Increased damage, infection, and abrasion settings for meleeHandAnimalDireWolf

  • Updated several entity groups to include Dire Wolves

  • Hordestone now adds more zombies per party member

  • Dire Wolf behaves like a zombie

  • QA issues addressed

  • All loot room chests now use new groupArmorPartsChests with no cloth/leather and chances for 1 to 3 of the other armor crafting parts

  • Removed required held item from harvest challenges

  • Tagged more harvestable props for some harvest challenges

  • Reduced the tracking distance for some harvest challenges

  • Updated tag for lock pick loot boost from Lock Picking perk

  • Forge Ahead magazine loot boost from Lock Picking perk is now capped at level 15 of workstation crafting

  • Updated explosion radius stat displays for grenades and other throwables

  • Harvest Challenge short descriptions to match updated parameters

  • Harvest Rotted Meat Challenge description to match updated parameters

  • Updated descriptions for Hordestone Twitch Game Events

  • Updated salvaging XP stat on Scavenger Hat to prevent any confusion of the XP type

  • Updated localization for dew collector description

  • Iron storage crate texture balance for low light levels

  • Ingame texture balance

  • Updated archetypes.xml with the new hair color swatches

  • Lock Pick perk level 1 no longer has a lockpick loot bonus

  • Lock Pick perk level 2 now gives 1 extra lockpick when found in loot

  • Lock Pick perk level 3 now gives 2 extra lockpicks when found in loot

  • Updated localization for modArmorTreasureHunterDesc to reflect values in xml

  • Armor Plating Mods and Banded Armor Plating Mods can no longer be installed into heavy armor to prevent immunity to damage due to stacking issues

  • Very small reduction to max Physical and Elemental Damage Resist on heavy armor to prevent immunity to damage due to stacking issues

  • Reduced Q6 Preacher outfit Undead Damage

Source

Steam News / 2 July 2024

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