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Steam News20 July 20232y ago

A21.1 b6 EXP

Hello Survivors! Today we bring you our first point release for A21 to Experimental.

Full notes

Full 7 Days to Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Survivors!

What changed

0 fixes6 additions24 changes5 removals
  • Gameplay
  • UI and audio
  • Balance
  • Events
  • Maps
addedWe recommend you start a new game when participating in EXP. We are not aware of anything affecting existing savegames negatively. If you plan on using your regular savegame, we advise of at least making a backup.
changedHere is what changed since A21 b324 stable:
addedAdded
addedOpening loot container adds masterChef2 loot tag if player has Master Chef level 2
changedTrader placement protected area of 3 meters on each side
changedMissing localization for buffBatterupStealingBasesName and buffBatterupStealingBasesDesc

Today we bring you our first point release for A21 to Experimental.

To opt in please follow these steps: [olist]

Right click on the game in steam

Click on properties

Click the “betas” tab

The drop down menu will have latest_experimental available <— you want THAT

Select that and wait for the game to download [/olist]

We recommend you start a new game when participating in EXP. We are not aware of anything affecting existing savegames negatively. If you plan on using your regular savegame, we advise of at least making a backup.

Here is what changed since A21 b324 stable:

Added

  • Tier 5 hotel_ostrich

  • Moderator OzHawkeye to credits

  • Ability to change prices for twitch actions through Twitch Info Screen.

  • Ability to reset prices for all twitch actions through Twitch Options Screen.

  • Loot entries have tags and if set then will ignore if looter has no matching tags

  • Opening loot container adds masterChef2 loot tag if player has Master Chef level 2

  • Loot container console command to log the results of opening a container

  • Extend ClientInfo logging

  • Prefab ins file read error log

  • Trader placement protected area of 3 meters on each side

  • Missing localization for buffBatterupStealingBasesName and buffBatterupStealingBasesDesc

  • Nest Audio open/close/destroy

  • ApproachDistraction AITasks added to cop, demo, and mutated zombies

Changed

  • Twitch: Extended the cooldown times for all supply crates.

  • Twitch: Extended the cooldown times for all vision effects.

  • Adjusted point costs for twitch actions to be multiples of 25.

  • Updated Master Chef progression to use new hard coded masterChef2 tag instead of LootProb

  • Updated dumpster loot to work with new hard coded masterChef2 tag

  • Removed unneeded tags from items.xml used in old progression setup

  • Remove event spawned zombies when Homerun Derby ends.

  • No longer require overlay if not using Twitch Actions.

  • Show the current crafting level when showing the unlock level required in the crafting info.

  • Trader area calculations are done dynamically

  • Increased trader protected area by 1 meter on each side

  • Stopped camera shake running at zero strength when no damage

  • Updated stats on all armor for linear progression

  • Adjusted vehicle revert collision motion

  • Broken vehicles take 10% collision damage

  • Reduced the amount of explosives in Twitch crates by half

  • Removed explosives from mystery supplies channel point redeem.

  • Missing collider property and tags on chainlinkGateDouble and chainlinkGateDoubleWide to be consistent with other chain link doors

  • Adjusted colliders on various bed prefabs

  • Adjusted colliders on chairCampingPrefab

  • Updated crossbow/compound crossbow mod slots to mirror .44 magnum/vulture

  • House_modern_26 replaced regular window by bulletproof windows.

  • Updated progression for Effective Range and Max Durability stats for tools and weapons

  • Updated Melee Damage on Steel Club that got missed on the first progression pass

  • Bows now show Effective Range

  • Removed hideui tag from roadside_truckstop_01 to allow the localization name to show on the location HUD

  • Dew Collectors now harvest for components instead of itself with a 50/50 roll for the filter. They still have the land claim block radial menu option to pick up.

  • Updated valid trees with path solid property

  • Adjusted colliders on boxesCardboardPalletPrefab and boxesCardboardTilePrefab

  • Updated several loot lists to prevent 100% Q6 T1 tools in containers after loot stage 55 as it was only intended to be a boost for Working Stiffs crates

  • Reduced gas production to 2 gas

Source

Steam News / 20 July 2023

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