Full notes
Full 7 Days to Die update
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Repeated intro
Hello Everyone!
What changed
- Gameplay
- Server
- UI and audio
- Security
- Fixes
- Balance
We have another stable patch for Alpha 20. With the overwhelming majority of the team working full steam on A21, we took some time to merge fixes and changes to A20 for your enjoyment.
Due to Microsoft requirements, custom prefabs can no longer be saved directly to the game folder. They will be saved to the User Defined Folder (UDF). This default location is:
\AppData\Roaming\7DaysToDie\LocalPrefabs
To avoid having to re-save each POI one at a time in the prefab editor, all POI's currently located in...
\Steam\steamapps\common\7 Days To Die\Data\Prefabs
...should be manually moved to the UDF.
The UDF can be declared in the game launcher as a command line parameter. Add the following to the command line:
Format:
-UserDataFolder=
Example:
-UserDataFolder=C:\MyUserData
The UDF can also be set in the serverconfig.xml file.
Format:
Example:
A20.6 b9 Changelog
Added
JunkDrone NPC menu entry for toggle ally healing.
News window in main menu
DBS/F11 screenshots are now showing the world gen seed
GiveXp command
Auto ping all found servers once
Changed
Storage and Service sounds to be consistent between vehicles and the drone.
Friends, History and LAN tabs in server browser now ignore filters and show all entries
Vultures don't auto aggro on players in vehicles
Updated repair and harvest items on gas pumps and vending machines to discourage exploits
Fixed
Localization needed for drone ally healing
ModRoboticDroneModCooldown and Desc needs localization
Drone sounds don't affect stealth.
Vehicles storage access not playing sounds or adding to player stealth.
Drone receives buff from charismatic nature, nets +1 hp gain per hit at level 3
Drone will trigger when motion sensor is set to strangers and zombies
Drone pathing NRE when falling in Prefab Editor
Drone can't heal abrasion when using a first aid bandage or kit
Localization needed for drone ally healing
ModRoboticDroneModCooldown and Desc needs localization
Error with the drone with multiple cargo mods on a dedi, after a long play session.
EAC crashing the game on macOS Monterey
Key rack in diner_03 triggers a shutter in the poi next to it.
Seeds cannot spawn in trader loot.
Imposter blocks for poi abandoned_house_03.
Workbench crafting tool mod dupe
Can't pickup nonsquare frames if inventory is full
Store_grocery_03: On/off button on a forge becomes unresponsive
Clients in playtest games receive an NRE after selecting the given LCB
Harvested farm plots vanish when player inventory full
Molotovs are always lit once you light the first one in the stack
Workstations visually disappear when placing motion detecting equipment in the same chunk
Accessing an aimable electrical component after doing a melee attack will make you repeat the attack
BuffPerkGunSlingerBonus cvar doesn't clear during automatic fire if triggered with single shots
Urban Combat Vol. 7 no longer works due to unlinked IsIndoors cvar
Iron and steel spears disappear when thrown too far
Underground crouching and sprinting can result in teleportation to surface
Harvesting animals with full inventory results in lost items
Damage mitigation buffs only give a HP refund to players, not actual damage mitigation
Double XP killing a zombie while it is on fire using torch or any explosives.
Using auger or chainsaw right before they're done repairing breaks item/hand placement and hand
Source
Changelog.gg summarizes and formats this update. How we read updates.
