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Steam News7 February 20224y ago

A20.2 goes Stable

Hello! Today we are releasing a small A20.2 patch to the live build. It has a fix for turrets falling through blocks/the world and a NRE fix for the celebrate buff.

Full notes

Full 7 Days to Die update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

1 fix0 additions2 changes0 removals
  • Fixes
  • Server
changedToday we are releasing a small A20.2 patch to the live build. It has a fix for turrets falling through blocks/the world and a NRE fix for the celebrate buff.
fixedFixed
changedCallGameEvent would not work on servers for clients

Today we are releasing a small A20.2 patch to the live build. It has a fix for turrets falling through blocks/the world and a NRE fix for the celebrate buff.

This patch should not have any conflicts with existing savegames. A20.3 EXP will start soon and be meatier than A20.2.

If you want to help improve the game, file a bug report here.

We hope everyone will have fun with it!

A20.2 b2 Changelog

Fixed

  • Null Ref when killing enemies with celebrate on

  • Turrets falling through blocks

  • CallGameEvent would not work on servers for clients

Source

Steam News / 7 February 2022

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