Full notes
Full 7 Days to Die update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Fixes
- Balance
- Performance
Alpha 19.4 B7 Experimental is out.
This is how you access the A19.4 exp build:
right click on the game in steam 2. click on properties 3. click the "betas" tab 4. the drop down menu will have "latest_experimental - unstable build" available ← you want THAT 5. select that and wait for the game to download.
Added
New ambient sound system and content
Add focused block to DebugShot
Command line argument "-disablecursorsnapping" to disable cursor snapping when using gamepad
Changed
Disabled Christmas themed loot items
Enabled new skin for fat zombie
Store electronics_01 chest is now unlocked
Fixed
Falling Debris Entities Cause Rapid Damage during Fall-Duration
AP rounds not working as expected
Explosions on a bed changes everyones spawnpoint to that bed
Many of the ground textures are flickering
Removed remnant blocks in business_old_06
Writable Storage Box does not have label on bottom side
Block palletBrownBoxesTile has an intact bottom cap
Imposter for business_old_06 is now properly updated
NRE when interacting with junk sledge or turret spawned from debugmenu no longer occurs
Previous Tab / Next Tab keys does now work while in vehicle
Gamepad now steers exclusively with the left thumb stick
Achievement for broken leg now triggers
Updated item names to support achievements
Source
Changelog.gg summarizes and formats this update. How we read updates.
