Update log
Full 7,62 Hard Life update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Performance
- Gameplay
- Store
- Maps
Hi everyone! The work on the game continues! And today’s patch is big one, brace for impact.
The full changelog:
Fixed crashes because of missing screenshot in a save file
Fixed various AI bugs and crashes (combat start related mostly)
Fixed bugs related to saving NPCs into save file
Fixed rare crash when looting container
Fixed crashes when opening Save/Load menu
Fixed some minor memory leaks
Fixed modtool (upload to steam wasn't working)
Fixed crashes because of missing locale in OS
Feature: now bullets can fly through semi-transparent objects (the transparent part), previously was warning "CollideTri::CheckTransparentPoint not supported yet" in logs
Memory Watchdog, crash early prevention system. On low remaining memory tries to save game and show warning.
Fixed various errors related to dead NPCs
Support utf-8 encoding for save files (should solve some issues on some OS configurations)
Increased limit of loadout variants (80 => 255)
Fixed memory leak in shop/container, crashed fast with a lot of items
No log spam about "trade info" when opening cheater shop
No more freezes when entering and leaving main menu during game session
Borderless display mode and change monitor options
Option to run game in background
Fixed displaying map and mini-map on large screen resolution
Fixed making screenshots for saves in windowed mode
Fixed memory leak and lags when hovering items in shop
Separate mouse wheel handling for shop assortment and item info description
Fixed issues with mines after disarming (digging them out) and leaving sector
Fixed global map and mini-map markers positioning and scale
Fixed few issues with crashes related to items
Fixed crash when loading save game where one of the characters healing
Fixed saving proper smoke effect visuals
Fixed loading light state in sector
Fixed loading broken windows
That’s it, for now. Tell us your thoughts about the changes so far in the comments!
Source
