7,62 Hard Life
Steam News 24 March 20261mo ago

Big Beta Patch!

Hi everyone! The work on the game continues! And today’s patch is big one, brace for impact. The full changelog: Fixed crashes because of missing screenshot in a save file Fixed various AI bugs and crashes (combat start…

Update log

Full 7,62 Hard Life update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

20 fixes0 additions3 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • Store
  • Maps
fixedFixed crashes because of missing screenshot in a save file
fixedFixed various AI bugs and crashes (combat start related mostly)
fixedFixed bugs related to saving NPCs into save file
fixedFixed rare crash when looting container
fixedFixed crashes when opening Save/Load menu
fixedFixed some minor memory leaks

Hi everyone! The work on the game continues! And today’s patch is big one, brace for impact.

The full changelog:

  • Fixed crashes because of missing screenshot in a save file

  • Fixed various AI bugs and crashes (combat start related mostly)

  • Fixed bugs related to saving NPCs into save file

  • Fixed rare crash when looting container

  • Fixed crashes when opening Save/Load menu

  • Fixed some minor memory leaks

  • Fixed modtool (upload to steam wasn't working)

  • Fixed crashes because of missing locale in OS

  • Feature: now bullets can fly through semi-transparent objects (the transparent part), previously was warning "CollideTri::CheckTransparentPoint not supported yet" in logs

  • Memory Watchdog, crash early prevention system. On low remaining memory tries to save game and show warning.

  • Fixed various errors related to dead NPCs

  • Support utf-8 encoding for save files (should solve some issues on some OS configurations)

  • Increased limit of loadout variants (80 => 255)

  • Fixed memory leak in shop/container, crashed fast with a lot of items

  • No log spam about "trade info" when opening cheater shop

  • No more freezes when entering and leaving main menu during game session

  • Borderless display mode and change monitor options

  • Option to run game in background

  • Fixed displaying map and mini-map on large screen resolution

  • Fixed making screenshots for saves in windowed mode

  • Fixed memory leak and lags when hovering items in shop

  • Separate mouse wheel handling for shop assortment and item info description

  • Fixed issues with mines after disarming (digging them out) and leaving sector

  • Fixed global map and mini-map markers positioning and scale

  • Fixed few issues with crashes related to items

  • Fixed crash when loading save game where one of the characters healing

  • Fixed saving proper smoke effect visuals

  • Fixed loading light state in sector

  • Fixed loading broken windows

That’s it, for now. Tell us your thoughts about the changes so far in the comments!

Source

Steam News / 24 March 2026

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