HomeGamesUpdatesPricingMethodology
Steam News23 February 20264mo ago

Patch 1.1.17

1.1.16 & 1.1.17 Patch Notes Most of the work I've been doing in the past few months has been for 5th Cataclysm's approaching full release.

Full notes

Full 5th Cataclysm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes9 additions4 changes1 removal
  • UI and audio
  • Compatibility
  • Store
  • Fixes
  • Gameplay
  • Balance
addedNew Music Tracks!
addedMusic can also be changed to any user music by adding tracks to the user folder and modifying tracks.json Windows: [c]%APPDATA%\\Godot\\app_userdata\\5th Cataclysm\\music[/c] macOS: [c]~/Library/Application Support/Godot/app_userdata/5th Cataclsym/music[/c] Linux: [c]~/.local/share/godot/app_userdata/5th Cataclysm/music[/c]
fixedFixed selling cards turning red in shop screen
fixedFixed some enemies cards going off screen when inspecting
removedRoot Beer is no longer repairable (no right to repair root beer)
changedTarget button font size adjusted and font changed

1.1.16 & 1.1.17 Patch Notes

Most of the work I've been doing in the past few months has been for 5th Cataclysm's approaching full release. However, there are some changes for the demo as well in the latest patch

  • New Music Tracks!

  • Music can also be changed to any user music by adding tracks to the user folder and modifying tracks.json

    • Windows: [c]%APPDATA%\\Godot\\app_userdata\\5th Cataclysm\\music[/c]

    • macOS: [c]~/Library/Application Support/Godot/app_userdata/5th Cataclsym/music[/c]

    • Linux: [c]~/.local/share/godot/app_userdata/5th Cataclysm/music[/c]

  • Fixed selling cards turning red in shop screen

  • Fixed some enemies cards going off screen when inspecting

  • Root Beer is no longer repairable (no right to repair root beer)

  • Target button font size adjusted and font changed

  • Fixed Shortcut in first cave zone

  • Added log feedback to unlocking a shortcut

  • Fixed Music and SFX not properly muting

  • Added SFX to vending machines

  • Cubehead NPC quest added

  • Added HP upgrades in the dungeon

  • Rebalanced some enemies

  • Quest Rewards from Coda are a little different

  • Added tutorial quest for the Repair Anvil

  • Added icons over shop NPCs and the Repair Anvil

  • Added native Linux ARM builds

  • DPAD touchscreen controls

  • Fixed bug with Kill X Enemy Objectives not counting up

  • Altered Rewards Screen

  • Fixed bug with infinitely respawning card drops in maps

Source

Steam News / 23 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.