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Steam News1 January 20251y ago

2.1.0 Update

Happy New Year! This update brings balance adjustments and an overhaul of the mob system to enhance the overall gameplay experience.

In this update2

Full notes

Full 5 Minute Raid update

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What changed

0 fixes4 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
addedHappy New Year! This update brings balance adjustments and an overhaul of the mob system to enhance the overall gameplay experience. Instead of the frustrating experience of mobs disappearing due to time limits, we've reworked the system to reward quick mob clears while still maintaining meaningful strategic experience for the boss players.
addedNow, mobs no longer have a time limit . Instead of spawning periodically every 30 seconds, a new wave of mobs will appear only if all current mobs are defeated !
added🌟 New Features and ImprovementsAdded left and right navigation buttons for cycling through tips.
added🌟 New Features and ImprovementsMob System Overhaul The time limit for mobs has been removed. A new wave of mobs spawns 15 seconds after all current mobs are defeated. Passive experience gain has been reduced from 10 per 10 seconds → 5 per 10 seconds .
changed⚖ Balance AdjustmentsGuardians Mink (Assassin) Basic attack damage: 35 → 30 . Skill Energy cost: 15 → 20 . Grizzly (Axeman) Attack recovery time: 1.1 seconds → 0.9 seconds . Skill activation time: 1.5 seconds → 1.25 seconds . Raven (Ranger) Skill charge time: 2 seconds → 1.5 seconds . The notification sound for a fully charged shot is now louder. Bosses Dovinic Skill 4 damage: 9 → 8 . Skill 4 activation time: 1.5 seconds → 1.7 seconds . Skill 5 cooldown: 8 seconds → 9 seconds . Mouster Skill 1 duration: 15 seconds → 20 seconds . Skill 2 area increased: 0.8 → 0.9 . Skill 3 thickness doubled, slight cooldown reduction, damage increased: 6 → 7 . Skill 4 area increased: 12 → 15 , damage increased: 9 → 10 . Maximum health increased by 1000 . Toltan Maximum health increased by 1000 . Boss maximum health when there are 2 Guardians: 65% → 60% .
changed⚖ Balance Adjustments--
Guardians Mink (Assassin) Basic attack damage:3530Guardians Mink (Assassin) Basic attack damage: decreased, nerfSkill Energy cost:1520Skill Energy cost: increased, buffGrizzly (Axeman) Attack recovery time:1.1seconds0.9secondsGrizzly (Axeman) Attack recovery time: decreased, nerfSkill activation time:1.5seconds1.25secondsSkill activation time: decreased, nerf

5 Minute Raid changes

addedHappy New Year! This update brings balance adjustments and an overhaul of the mob system to enhance the overall gameplay experience. Instead of the frustrating experience of mobs disappearing due to time limits, we've reworked the system to reward quick mob clears while still maintaining meaningful strategic experience for the boss players.
addedNow, mobs no longer have a time limit . Instead of spawning periodically every 30 seconds, a new wave of mobs will appear only if all current mobs are defeated !
addedAdded left and right navigation buttons for cycling through tips.
addedMob System Overhaul The time limit for mobs has been removed. A new wave of mobs spawns 15 seconds after all current mobs are defeated. Passive experience gain has been reduced from 10 per 10 seconds → 5 per 10 seconds .
changedGuardians Mink (Assassin) Basic attack damage: 35 → 30 . Skill Energy cost: 15 → 20 . Grizzly (Axeman) Attack recovery time: 1.1 seconds → 0.9 seconds . Skill activation time: 1.5 seconds → 1.25 seconds . Raven (Ranger) Skill charge time: 2 seconds → 1.5 seconds . The notification sound for a fully charged shot is now louder. Bosses Dovinic Skill 4 damage: 9 → 8 . Skill 4 activation time: 1.5 seconds → 1.7 seconds . Skill 5 cooldown: 8 seconds → 9 seconds . Mouster Skill 1 duration: 15 seconds → 20 seconds . Skill 2 area increased: 0.8 → 0.9 . Skill 3 thickness doubled, slight cooldown reduction, damage increased: 6 → 7 . Skill 4 area increased: 12 → 15 , damage increased: 9 → 10 . Maximum health increased by 1000 . Toltan Maximum health increased by 1000 . Boss maximum health when there are 2 Guardians: 65% → 60% .

Happy New Year! This update brings balance adjustments and an overhaul of the mob system to enhance the overall gameplay experience. Instead of the frustrating experience of mobs disappearing due to time limits, we've reworked the system to reward quick mob clears while still maintaining meaningful strategic experience for the boss players.

Now, mobs no longer have a time limit. Instead of spawning periodically every 30 seconds, a new wave of mobs will appear only if all current mobs are defeated!

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🌟 New Features and Improvements

  • Added left and right navigation buttons for cycling through tips.

  • Mob System Overhaul

    • The time limit for mobs has been removed. A new wave of mobs spawns 15 seconds after all current mobs are defeated.

    • Passive experience gain has been reduced from 10 per 10 seconds → 5 per 10 seconds.

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⚖ Balance Adjustments

  • Guardians

    • Mink (Assassin)

      • Basic attack damage: 35 → 30.

      • Skill Energy cost: 15 → 20.

    • Grizzly (Axeman)

      • Attack recovery time: 1.1 seconds → 0.9 seconds.

      • Skill activation time: 1.5 seconds → 1.25 seconds.

    • Raven (Ranger)

      • Skill charge time: 2 seconds → 1.5 seconds.

      • The notification sound for a fully charged shot is now louder.

    Bosses

    • Dovinic

      • Skill 4 damage: 9 → 8.

      • Skill 4 activation time: 1.5 seconds → 1.7 seconds.

      • Skill 5 cooldown: 8 seconds → 9 seconds.

    • Mouster

      • Skill 1 duration: 15 seconds → 20 seconds.

      • Skill 2 area increased: 0.8 → 0.9.

      • Skill 3 thickness doubled, slight cooldown reduction, damage increased: 6 → 7.

      • Skill 4 area increased12 → 15 , damage increased: 9 → 10 .
      • Maximum health increased by 1000.

    • Toltan

      • Maximum health increased by 1000.

    • Boss maximum health when there are 2 Guardians: 65% → 60%.

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Your feedback is always welcome! Whether through comments or the Steam community, we appreciate your input. Enjoy the raid!

Source

Steam News / 1 January 2025

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