Full notes
Full 4th Generation Warfare update
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What changed
- Gameplay
- Server
4th Generation Warfare changes
Game improvements:
Certain simple actions no longer take one turn to do - Added elections in multiplayer mode - Applications received by ministers are more likely to have experience - In turn-based mode, military units that were used this turn display an action circle like the characters - In turn-based mode, the number of turns needed to make the move is displayed next to the cursor for military units - The characters' smartphones can be personalized from the new game menu - Journalists' AI has a higher chance of doing the "Publish an Article on an Incident" action
Bug fixes:
The smartphone can now be turned on after being turned off in real-time mode - You can turn on the smartphone of a captured character who had previously turned it off - The kidnapper character and the kidnapped one no longer exchange contact - Fixed a crash problem when loading multiple games in a row - A character linked to a corruption case that has been revealed to the public suffers a loss of popularity - Missiles no longer appear upside down when fired - The identity of the victim of a known crime is now always revealed - Ministers are no longer displayed after all other characters in the filter bar - Fixed default settings for single player and multiplayer modes - Addition of the display of gain of influence for certain actions - The "Move / Attack / Active Defense" action sheet is now the correct one - Removed unnecessary popularity display in the profile of certain characters - Display of the correct icon of the research center at the cursor of the action "Research Technologies" - Fixed missing icons in some interfaces - Fixed wrong unit colors in "player color" map mode - The zoom on a country is no longer always done on the country of the creator of the game in multiplayer - Fixed various bugs related to score objectives within a team of multiplayer players - Player colors are no longer the same for all players in the game if a multiplayer game is restarted in the same game session - Players no longer start the game with only the head of state when their team has been deleted before starting a "total government" game in multiplayer - It is no longer possible to see all the hidden crimes of a place by opening its sheet in multiplayer - Fixed issues with the display of information that should / should not be in character sheets in multiplayer - The Return Option chosen by the player is now taken into account in multiplayer - Fixed display bugs when the player adds a character to their team in the new multiplayer game menu - Fixed an issue with the name of teams of multiple players displayed during a multiplayer game - Various fixes and additions for the multiplayer game chatlog - Other miscellaneous fixes in single player and multiplayer mode
Source
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