Full notes
Full 4th Generation Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
4th Generation Warfare changes
Update v0.78 content
New content:
New hack options "Smartphone Blocked" and "Block access to server" which block a device and prevents its use - An AI controlled character victim of an assault attempt will try to defend himself if he has a weapon and flee to another place. An armed inspector or spy who is at the scene of an assault attempt may also try to defend the victim - New score theme "Team experience" which takes into account the overall XP levels of the player's team and its variations to calculate score gains or losses - It is now possible to force a kidnapped scientist to research and produce technologies - Russian and Italian language localization
Game improvements:
Loss of military troops when bombs are placed at military bases - Avoiding for 2 characters to have the same name - AI can now research technologies - Characters can now change their place of residence in a foreign city - Improved accuracy of satellite targeting and visualization of the scan area - Modification of the hacking interface in the servers: the "Process" button becomes "Hacking" - Indication on the gain of stress if failure / success in the action sheet - stooping animation of hacked wind farms stops - Improved display of the XP level in the character sheet, allowing you to see the percentage of progress to reach the next level - The AI is capable of triggering the "Blocking the smartphone" and "Blocking access to the server" hacks - New animations fot he 3D characters actions (sending SMS, crimse scenne alanizing,...) - Addition of specific images for Russia news and servers
Bug fixes:
AI characters no longer remain blocked when invited - The insect camera is now visible in the building inventory where it is placed - Unnecessary database removed from Foreign Affairs HQ - Fixed a bug that hampered the investigation of a crime committed in the presidential palace - Fixed a bug that made the name of a country appear twice in some news - Fixed a bug that made it impossible to change the score objective after completing one - Fixed a bug that prevented offering a commercial contract to a diplomat after trying to offer one and missing the meeting - Bug fixes which illogically modify the delivery dates in the weaponry contract - Correction of the number of stars in the level of arms production in the country sheet - Fixed a bug in the victory window that indicated that the head of state lost power - Fixed a bug that caused the deactivation of the video surveillance network in the Ministry of Interior server not working - Bug fixes in the "dead characters" filter - Fixed a bug that caused the action circle not to be displayed when the "Follow" action is in progress - When a level 1 hack goes to level 2, the information is now well updated in the building sheet or character sheet - All the characters of the nation are no longer displayed in the "Transfer a prisoner" action filter - Correction of the scroll margin in the news interface - An eliminated AI or player no longer keeps his score in the final ranking - Correction of a wrong success rate display of the action "infiltrate an event" - Correction of a wrong display in the character sheet for a character who goes to an event - The alert for an event now appears as soon as it is created - Correction of the order of the feedbacks appearance in the Monitor actions panel - Correction of the SMS reveived when a spouse or best friend character is the target of an assassination attempt - Fixed some secret objectives that did not validate - Fixed a bug that prevented receiving applications during recruitment campaigns - Various minor bug fixes
We thank all the players from the community who have helped us with bug reporting or improvement suggestions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
