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Full notes
Full 슬라임 농장 update
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What changed
- Gameplay
- Balance
- Store
- Fixes
- UI and audio
슬라임 농장 changes
HotFix 1.0.102
Hello!
This HotFix includes quality-of-life improvements, balance adjustments, and various bug fixes.
Quality of Life
Added an option to enable/disable automatic food purchases at the Restaurant.
Improved direct feeding. Slimes are now automatically targeted when food is dropped nearby.
Added an option to automatically store items purchased from the Market in the Windmill. (Requires the corresponding research.)
Slimes registered in the Slimepedia can now be purchased from the Bungalow regardless of rarity.
Added Y-axis placement adjustment for decorative items.
Balance Changes
Slimes now evolve faster and more easily!
The EXP required for evolution has been reduced based on player feedback.
Adjusted Slime Trap duration.
Adjusted cooking production time and output.
Lowered the required Farm Level for automation buildings so they can be built earlier.
Bug Fixes
Fixed buildings overlapping after canceling construction.
Fixed time occasionally stopping while moving or scrolling.
Fixed the food selection list not appearing in the Slime Trap.
Fixed Market item quantities displaying as 1 after recalling a merchant on Farm Level 5.
Fixed Restaurant ingredient shortages not updating immediately.
Fixed missing drag-and-drop effects after changing the game language.
Fixed shortcut (magnifying glass) sound effects ignoring the SFX volume setting.
Fixed the Slime UI image stretching when collecting Slime Gems repeatedly.
Thank you for your continued feedback and support!
Source
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