Full notes
Full 万世剑冢 update
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What changed
- UI and audio
- Gameplay
- Events
- Performance
- Fixes
万世剑冢 changes
Added a display of the current usage limit for attribute potions in the Alchemy interface of the Main Story mode.
Added two new Star Charts to Endless Mode to expand its playability.
Added new dungeons to Endless Mode, categorized by type (three dungeon themes: Beast Nest, Star Enlightenment, and Ancient Mansion). The Star Enlightenment dungeon rewards include options to earn Enlightenment Points and Celestial Star Coins.
Added the option to re-run the current level after defeating a boss in Endless Mode, and added Celestial Star Coins as drops for all monsters.
Added a Relic Compendium to Endless Mode; collecting relics increases character stats, and collecting duplicates raises their level.
Added the option to skip Spirit Beast Battles in the Blessed Land with a single tap (displayed after 15 rounds).
Added the ability to quickly use Longevity items on the world map; the “+” button to the right of “Longevity” allows you to instantly consume longevity items from your backpack.
Added an option to adjust the gamma value in Game Settings.
Added the ability to select the quantity of Xirang Soil to use in the Blessed Land.
Added Treasure Hunt Tickets to the Immortal Destiny Tickets in Endless Mode; defeating other players may drop yellow, blue, or red-quality equipment.
Optimized the display of Spirit Stone consumption during Artifact Enhancement so that it appears below the existing floating text.
Optimized the “Area Anomaly” pop-up in Endless Mode to include an option to block notifications for the current round.
Optimized the architecture of the Spirit Beast system in Endless Mode to resolve issues where data changes caused by multiple characters accessing the same batch of Spirit Beasts led to desynchronization or even the clearing of the Spirit Beast Garden.
Optimized certain particle effects to reduce GPU load.
Modified Endless Mode so that returning to the Sect after defeating a boss now serves as the settlement; the “Continue Training” function has been removed.
Modified escape in Endless Mode to a probabilistic event, with only one initial attempt (expandable via the Star Chart); progress toward the next node does not advance after escaping.
The condition for resetting the Star Chart in Endless Mode has been changed to 5,000 Celestial Coins.
Fixed a bug where Spirit Seeds and Spirit Beast Eggs were not automatically collected upon returning to the Sect immediately after defeating the Killing Calamity.
Fixed other known bugs.
Translated with DeepL.com (free version)
Source
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