Full notes
Full 万世剑冢 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Server
万世剑冢 changes
Added endless mode: 7 sets of sets, 12 immortal artifacts.
Add some UI materials and beautify the pop-up interface of the large map.
Optimize combat code to prevent automatic locking and lagging.
Optimize the initial position of nodes on the large map, as well as the size and arrangement of node icons and other details.
Optimize the network transmission data method and size.
Optimize the reading of combat resources.
Optimize the size of the new character's portrait.
Fix other known bugs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
