Full notes
Full 万世剑冢 update
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What changed
- UI and audio
- Events
- Maps
- Gameplay
- Performance
- Balance
万世剑冢 changes
Optimize the interface of Jiange and transform it into a style of bird's-eye view, multi building upgrade, and multi list upgrade.
Optimize the background image of the main interface to correspond to the Sword Pavilion honor level switch.
Optimize the background images of Spirit Beast Garden, Sword Tomb, and Adventure events.
Optimize the combat background image (change the battle background image every 20 days on the large map, as well as the combat backgrounds of the Five Elements Secret Realm, Cave Heaven Secret Realm, and Taixu Illusion Realm).
Optimizing the Ancestor's Dream will appear on the player's must pass route and must appear once at the first fork node after reaching the new area.
Modify the description and triggering conditions for the Shanmen recruitment.
Modify the wooden sect's divine power to corrode poisonous spores from probability poisoning to mandatory poisoning.
Modify the rule of requesting divine symbols and gods. Prioritize requesting gods from ancestors who have not reincarnated sword souls in the current sword tomb. If there are none, please request gods from all ancestors who have just reincarnated.
Modify the name and upgrade effect of the Sword Pavilion section (Spirit Root Stability ->Talent Printing: Each level has a 3% chance of making it easier to display high-quality traits when changing destiny.).
Repair the enemy's heavy damage reduction mechanism and adjust the rules and effects.
Fix known bugs.
Source
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