Full notes
Full 月之冕 update
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What changed
- Performance
- Fixes
- UI and audio
- Gameplay
- Compatibility
月之冕 changes
We would like to express our sincere gratitude to all players for your incredible support. During the Playtest, many of you fully explored the game and shared valuable feedback with us—thank you once again!
Based on the feedback we received, the following optimizations and fixes have been implemented:
Fixed
1.(Fixed) Some material rendering issues
2.(Fixed) Issue where monster intent would flicker
3.(Fixed) Missing posture attribute in the player UI
4.(Fixed) Weapon attributes not displaying in the class change interface
5.(Fixed) Missing highlight effect on the ladder in the Lost Church
6.(Fixed) Issue where pressing ESC to close the settings menu would also close the main menu
7.(Fixed) ESC key not working in the class upgrade interface
8.(Fixed) ESC key not working in the teleport and siphon interfaces
9.(Fixed) Mouse cursor not hiding when using a controller
10.(Fixed) Mouse flickering caused by slight controller drift
11.(Fixed) Optimized video playback stuttering
12.(Fixed) No sound issue in new save files
13.(Fixed) Issue where skipping a video could cause a freeze
14.(Fixed) Issue where Siphoning Echoes could repeatedly siphon non-existent items
15.(Fixed) Issue where the lantern's charge point would not reset upon respawning after death
16.(Fixed) Issue where enemies in some areas would respawn after restarting the game
Added
1.(Added) Newly picked-up items now have a highlight notification in the warehouse
2.(Added) Controller support for the settings menu
3.(Added) Auto-cast when the number of cards to discard or burn is less than or equal to the required amount.
Source
Changelog.gg summarizes and formats this update. How we read updates.
