What changed
3 fixes0 additions3 changes0 removals
- Gameplay
- Balance
- Maps
- Compatibility
- UI and audio
changedOnce you have entered an escape room you have found, the icons for that escape room will now appear in the order in which you found them.
changedChanged so that if an enemy opens the wardrobe, the amount of damage received inside the wardrobe is halved.
fixedFixed a situation in which the message "You have maximum health" was superimposed on the bottom of the mini-map when it was displayed.
fixedFixed a situation where only the mini-map was in front of the black semi-transparent overlay when opening a memo.
fixedFixed a problem in which objects overlapped when a window and a wine cellar were generated in the middle of a staircase.
changedChanged the sound of opening the minimap to be a little louder.
44 Minutes in Nightmare changes
changedOnce you have entered an escape room you have found, the icons for that escape room will now appear in the order in which you found them.
changedChanged so that if an enemy opens the wardrobe, the amount of damage received inside the wardrobe is halved.
fixedFixed a situation in which the message "You have maximum health" was superimposed on the bottom of the mini-map when it was displayed.
fixedFixed a situation where only the mini-map was in front of the black semi-transparent overlay when opening a memo.
fixedFixed a problem in which objects overlapped when a window and a wine cellar were generated in the middle of a staircase.
Once you have entered an escape room you have found, the icons for that escape room will now appear in the order in which you found them.
Changed so that if an enemy opens the wardrobe, the amount of damage received inside the wardrobe is halved.
Fixed a situation in which the message "You have maximum health" was superimposed on the bottom of the mini-map when it was displayed.
Fixed a situation where only the mini-map was in front of the black semi-transparent overlay when opening a memo.
Fixed a problem in which objects overlapped when a window and a wine cellar were generated in the middle of a staircase.
Changed the sound of opening the minimap to be a little louder.
Other minor adjustments.
- After the update, the settings may revert to the default values, so please check to make sure.