In this update3
Full notes
Full 스페셜포스 리마스터 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Performance
- Store
- Balance
스페셜포스 리마스터 changes
Hello,
This is Special Force Remastered.
Emergency maintenance is scheduled for Friday, March 27, 2026. Please refer to the details below for more information.
1. Maintenance Schedule
Date: Friday, March 27, 2026
Time: 14:00 – 16:00 KST (Approx. 2 hours)
2. Maintenance Details
● Bug Fixes & Improvements
Fixed an issue where EXP was being gained at an abnormally low rate.
Fixed an issue where the flash effect from smoke grenades would remain on the map after exploding.
Fixed an intermittent camera rotation glitch triggered by stepping on throwable weapons.
Applied a default value (60 FPS) for Options > Framerate.
Added a feature to manually input sensitivity values in Options > Sensitivity (up to 3 decimal places).
Added guidance regarding "Timed Items" (durational items) to the Shop's purchase popup.
● Balance Adjustments
Reduced grenade damage radius (4.5 → 4.0).
Reduced grenade elasticity (bounce) by approximately 25%.
Fixed an issue where damage drop-off based on distance within the grenade's explosion radius was not being applied.
3. Impact
Game access and services will be unavailable during the maintenance period.
※ Please Note:
The maintenance schedule is subject to change. Any changes will be announced through further notices.
To ensure your data is saved safely, please close the game completely before the maintenance begins.
We will continue to do our best to provide a more stable service.
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
