Full notes
Full 奉魔 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- UI and audio
- Fixes
- Events
- Balance
奉魔 changes
Fixes & Optimizations:
--Optimized difficulty curve and reduced monster difficulty in the second map.
--Fixed some misaligned UI text.
--Fixed an abnormal issue when learning the Thunder Art [Lightning Dharma King Array].
--Fixed an abnormal issue when learning the Ice Art [Ice Shatters Void].
--Fixed an issue in the level-up reward screen where locked Arts would obscure owned Art prompts.
--Fixed inverted attribute values on the General Talent [Swiftness].
--Fixed some talents of Scarlet Reaper not taking effect.
--Fixed occasional stuttering issues.
Optimized the left-side bond display to show the final stack count when swapping Arts.
--Optimized the interaction range of the four buildings in the main city.
--Optimized the issue of excessively high enemy jitter frequency.
--Raised the frame rate cap during gameplay.
Source
Changelog.gg summarizes and formats this update. How we read updates.
