Update log
Full 乾坤掷:镇宝阁推币机 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
4 fixes1 addition1 change0 removals
- Gameplay
- Fixes
changedOptimized brightness control : Adjusted the brightness control logic in settings; it now controls overall screen brightness more accurately
fixedFixed Abyssal Calamity rune hitbox : Fixed the issue where runes in Abyssal Calamity had an overly large trigger range
fixedFixed Abyssal Calamity & True Dragon Path conflict : Fixed the logic conflict between an active True Dragon Path and Abyssal Calamity completion
fixedFixed True Dragon Path save/load issue : Fixed the issue where all runes lit up in True Dragon Path, then exiting and reloading the save caused runes to stop responding
addedOptimized Abyssal Calamity completion flow : Added logic to lock firing and destroy remaining pinballs upon Abyssal Calamity completion, preventing abnormal states
fixedFixed Abyssal Calamity → Pearl Platform return logic : Fixed the incorrect logic sequence when returning from Abyssal Calamity to the Pearl Platform
- Optimized brightness controlAdjusted the brightness control logic in settings; it now controls overall screen brightness more accurately
- Fixed Abyssal Calamity rune hitboxFixed the issue where runes in Abyssal Calamity had an overly large trigger range
- Fixed Abyssal Calamity & True Dragon Path conflictFixed the logic conflict between an active True Dragon Path and Abyssal Calamity completion
- Fixed True Dragon Path save/load issueFixed the issue where all runes lit up in True Dragon Path, then exiting and reloading the save caused runes to stop responding
- Optimized Abyssal Calamity completion flowAdded logic to lock firing and destroy remaining pinballs upon Abyssal Calamity completion, preventing abnormal states
- Fixed Abyssal Calamity → Pearl Platform return logicFixed the incorrect logic sequence when returning from Abyssal Calamity to the Pearl Platform
Source
