Update log
Full 乾坤掷:镇宝阁推币机 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
1 fix1 addition0 changes0 removals
- Fixes
- Performance
fixed[Skill Interaction Fix] : Fixed a bug where the Fate Dial could get stuck and fail to flip back if a side-flip occurred while charging. This issue only happened when both the Azure Dragon skill [Mechanism] (or specific skill name) and the Vermilion Bird skill [Li Fire] were active.
added[Performance Optimization] : Optimized performance for "Low" graphics settings. Added a dynamic cleanup mechanism: when there are too many coins on the board causing lag, the system will automatically collect and settle some basic coins directly to your balance ( Note: Only basic coins are affected; Dragon Balls and Artifacts will NOT be recycled ), ensuring a smooth experience.
- [Skill Interaction Fix]Fixed a bug where the Fate Dial could get stuck and fail to flip back if a side-flip occurred while charging. This issue only happened when both the Azure Dragon skill [Mechanism] (or specific skill name) and the Vermilion Bird skill [Li Fire] were active.
- [Performance Optimization]Optimized performance for "Low" graphics settings. Added a dynamic cleanup mechanism: when there are too many coins on the board causing lag, the system will automatically collect and settle some basic coins directly to your balance ( Note: Only basic coins are affected; Dragon Balls and Artifacts will NOT be recycled ), ensuring a smooth experience.
Source
