Demo Update Released (ver 0.50.3) Adjusted the minimum stack value for [Bleeding] and [Poison] status effects from 1 to 0 Fixed an issue where obtaining certain items resulted in receiving them twice Using "Spring Water
In this update3
Full notes
Full ミカゴヤマにて update
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What changed
2 fixes1 addition3 changes0 removals
Balance
Fixes
Maps
changedAdjusted the minimum stack value for [Bleeding] and [Poison] status effects from 1 to 0
fixedFixed an issue where obtaining certain items resulted in receiving them twice
fixedFixed several other minor bugs
changedStatus Effects: Bleeding & PoisonBleeding and Poison are stacking status effects that will always affect you unless you have resistance.
changedStatus Effects: Bleeding & PoisonCertain attacks are set to inflict a specific number of status stacks. The Bleeding Resistance on your equipment reduces the number of stacks you receive—if the total applied stacks are reduced to 0, Bleeding is completely prevented. Poison works the exact same way.
addedNew Feature: Small ShrineAdded a Shrine to the Approach Map.
minimum stack value for [Bleeding] and [Poison] status effects1→0↓minimum stack value for [Bleeding] and [Poison] status effects decreased, nerf
ミカゴヤマにて changes
changedAdjusted the minimum stack value for [Bleeding] and [Poison] status effects from 1 to 0
fixedFixed an issue where obtaining certain items resulted in receiving them twice
fixedFixed several other minor bugs
changedBleeding and Poison are stacking status effects that will always affect you unless you have resistance.
changedCertain attacks are set to inflict a specific number of status stacks. The Bleeding Resistance on your equipment reduces the number of stacks you receive—if the total applied stacks are reduced to 0, Bleeding is completely prevented. Poison works the exact same way.
Demo Update Released (ver 0.50.3)
Adjusted the minimum stack value for [Bleeding] and [Poison] status effects from 1 to 0
Fixed an issue where obtaining certain items resulted in receiving them twice
Using "Spring Water" now leaves behind an "Empty Bottle"
Fixed several other minor bugs
Status Effects: Bleeding & Poison
Bleeding and Poison are stacking status effects that will always affect you unless you have resistance.
Certain attacks are set to inflict a specific number of status stacks. The Bleeding Resistance on your equipment reduces the number of stacks you receive—if the total applied stacks are reduced to 0, Bleeding is completely prevented. Poison works the exact same way.
New Feature: Small Shrine
Added a Shrine to the Approach Map.
The Small Shrine acts as a small storage space where your stored items are carried over even after a Game Over.