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Steam News30 January 20188y ago

New Level and Updates

A new level was launched with 5 sections designed to be played with 1-2 players. The original level will remain active as the level to be played with 3-4 players.

Full notes

Full 4 for the Money Demo update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedA new level was launched with 5 sections designed to be played with 1-2 players. The original level will remain active as the level to be played with 3-4 players. The setting of the new level is the same as the original. All future levels will be designed with varying arrangements for 1/2 and 3/4 players. A number of other improvements and bug fixes were made: -Yellow can now bounce of enemy heads while standing on the ground. -Wallbot lazer starts more gradually, preventing sudden surprise attacks immediately when they appear on-screen. -Blue bullet coming from above him right after being hurt no longer occurs. -Windowed screen now moveable and resizable. -The boss fight framerate drops should be removed, or at least reduced, for players with this problem. -FPS changes no longer slow down the game. -Fixed a bug where enemies would not act through a full area. -Fixed various audio bugs. -Fixed a minor issue with custom control assignments. -Simplified the tutorial slightly. Comment here for which of these options you would be most interested in seeing next: -Online multiplayer -"Hard" map variations The winner of the Single-Player Competition will be announced on Wednesday!

4 for the Money Demo changes

fixedA new level was launched with 5 sections designed to be played with 1-2 players. The original level will remain active as the level to be played with 3-4 players. The setting of the new level is the same as the original. All future levels will be designed with varying arrangements for 1/2 and 3/4 players. A number of other improvements and bug fixes were made: -Yellow can now bounce of enemy heads while standing on the ground. -Wallbot lazer starts more gradually, preventing sudden surprise attacks immediately when they appear on-screen. -Blue bullet coming from above him right after being hurt no longer occurs. -Windowed screen now moveable and resizable. -The boss fight framerate drops should be removed, or at least reduced, for players with this problem. -FPS changes no longer slow down the game. -Fixed a bug where enemies would not act through a full area. -Fixed various audio bugs. -Fixed a minor issue with custom control assignments. -Simplified the tutorial slightly. Comment here for which of these options you would be most interested in seeing next: -Online multiplayer -"Hard" map variations The winner of the Single-Player Competition will be announced on Wednesday!

A new level was launched with 5 sections designed to be played with 1-2 players. The original level will remain active as the level to be played with 3-4 players. The setting of the new level is the same as the original. All future levels will be designed with varying arrangements for 1/2 and 3/4 players. A number of other improvements and bug fixes were made: -Yellow can now bounce of enemy heads while standing on the ground. -Wallbot lazer starts more gradually, preventing sudden surprise attacks immediately when they appear on-screen. -Blue bullet coming from above him right after being hurt no longer occurs. -Windowed screen now moveable and resizable. -The boss fight framerate drops should be removed, or at least reduced, for players with this problem. -FPS changes no longer slow down the game. -Fixed a bug where enemies would not act through a full area. -Fixed various audio bugs. -Fixed a minor issue with custom control assignments. -Simplified the tutorial slightly. Comment here for which of these options you would be most interested in seeing next: -Online multiplayer -"Hard" map variations The winner of the Single-Player Competition will be announced on Wednesday!

Source

Steam News / 30 January 2018

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