Full notes
Full 3D Jigsaw Puzzle Simulator update
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What changed
- Gameplay
- UI and audio
A little over a month has passed since the release of the game. During this time I tried to take into account most of the wishes of the players and sincerely worked on the project.
May update changes:
Tutorial at the start
Saving the passage of the tutorial on SteamCloud
Changing flat puzzle pieces to volumetric
Adding a table
Fix blur in tooltips
Fix camera zoom with mouse wheel
Adding a box with an example of the collected image
The intangibility of the box when moving for convenience
Cardboard box for 3 states (horizontal, vertical and square puzzle)
Removed wall with sample image
Element height increased from 30 to 70
Improved translation of the game into 3 languages
New algorithm for generating pieces based on where the box appeared on the table
Adaptation of the generation algorithm to the table surface
Size of pieces reduced to 0.7 from the initial
Reduced the generated number of elements in a square puzzle (4, 16, 36, 64, 100 instead of 9, 36, 81, 144, 225)
Transfer control helper in the pause menu in a separate window
Removed "?" from interface
Optimize pause interface
New style of pressing language selection buttons
Renamed project system files to more relevant
It turned out to do a lot of work and I think that the game from this has become much better! Doing what you want to play yourself is a real pleasure)))
I hope you share my feelings! ^ _ ^
Fenix
Source
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