We’ve been busy this month! Here’s a look at what’s new: Entrance Screen Improvements Relic Redesign CPU Enhancements Physics Engine Overhaul 💪Entrance Screen Improvements We are currently in the process of replacing t
In this update1
Full notes
Full 人狼バーガー update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition3 changes0 removals
Gameplay
UI and audio
Events
addedWe’ve been busy this month! Here’s a look at what’s new:
changedEntrance Screen Improvements
changed💪Entrance Screen ImprovementsWe are currently in the process of replacing temporary placeholders with final production assets, and the Entrance Screen just got its makeover. To make navigation more intuitive, we’ve updated the UI to represent each game mode using beautiful character illustrations.
changed💪Entrance Screen ImprovementsBeyond the digital world, we’ve been busy designing printed materials for upcoming exhibitions. We plan to participate in more offline events moving forward, so if we’re in your neighborhood, please stop by and say hello!
人狼バーガー changes
addedWe’ve been busy this month! Here’s a look at what’s new:
changedEntrance Screen Improvements
changedWe are currently in the process of replacing temporary placeholders with final production assets, and the Entrance Screen just got its makeover. To make navigation more intuitive, we’ve updated the UI to represent each game mode using beautiful character illustrations.
changedBeyond the digital world, we’ve been busy designing printed materials for upcoming exhibitions. We plan to participate in more offline events moving forward, so if we’re in your neighborhood, please stop by and say hello!
We’ve been busy this month! Here’s a look at what’s new:
Entrance Screen Improvements
Relic Redesign
CPU Enhancements
Physics Engine Overhaul
💪Entrance Screen Improvements
We are currently in the process of replacing temporary placeholders with final production assets, and the Entrance Screen just got its makeover. To make navigation more intuitive, we’ve updated the UI to represent each game mode using beautiful character illustrations.
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Beyond the digital world, we’ve been busy designing printed materials for upcoming exhibitions. We plan to participate in more offline events moving forward, so if we’re in your neighborhood, please stop by and say hello!