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Steam News4 January 20267mo ago

December 2025 Update

Here are the updates for December Simplified the usage of "[Unreasonable Demands]." Improved CPU behavior. The scenario is now playable from start to finish.

In this update1

Full notes

Full 人狼バーガー update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Server
changedImproved CPU behavior.
changedSimplified "[Unreasonable Demands]"Previously, players had to manually select a target to attack. With this update, the player whose turn comes immediately after the "[Unreasonable Demand]" is used will now be automatically targeted.
removedSimplified "[Unreasonable Demands]"To remove the cumbersome UI required for selecting a target.
changedSimplified "[Unreasonable Demands]"To fix the thematic disconnect—it felt unnatural for a customer making a wild demand to also specifically choose who has to deal with it.

人狼バーガー changes

changedImproved CPU behavior.
changedPreviously, players had to manually select a target to attack. With this update, the player whose turn comes immediately after the "[Unreasonable Demand]" is used will now be automatically targeted.
removedTo remove the cumbersome UI required for selecting a target.
changedTo fix the thematic disconnect—it felt unnatural for a customer making a wild demand to also specifically choose who has to deal with it.

Here are the updates for December

  • Simplified the usage of "[Unreasonable Demands]."

  • Improved CPU behavior.

  • The scenario is now playable from start to finish.

The biggest change is the revamp of the "[Unreasonable Demand]" mechanic.

Simplified "[Unreasonable Demands]"

Previously, players had to manually select a target to attack. With this update, the player whose turn comes immediately after the "[Unreasonable Demand]" is used will now be automatically targeted.

We made this change for two reasons:

To remove the cumbersome UI required for selecting a target.

To fix the thematic disconnect—it felt unnatural for a customer making a wild demand to also specifically choose who has to deal with it.

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The main scenario is now complete, and the game is in a state where it can be played through by others. Starting next month, I plan to polish the game further and set up an environment to gather external feedback.

Source

Steam News / 4 January 2026

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