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Steam News23 July 202621d ago

July 23 Official Server Update Notes

Item Changes Thousand Cups Sober: Every 3 seconds, purify 1 layer of Cold Poison ——> If Wine reaches 4, 40% chance to resist debuff status.

In this update3

Full notes

Full 背包闯江湖 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions12 changes0 removals
  • Compatibility
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
changedItem ChangesThousand Cups Sober: Every 3 seconds, purify 1 layer of Cold Poison ——> If Wine reaches 4, 40% chance to resist debuff status.
changedItem ChangesStrike Ox Through Mountain (Reworked): Every 2 seconds: apply 1 layer of Hidden Injury. On ★ move hit: detonate 1 layer of Hidden Injury, dealing 30 Internal Force damage.
changedItem ChangesSlow Aim: ★ moves: Crit Damage +30%, Speed -20% ——> Crit Rate +15%, Crit Damage +30%, Speed -20%
changedItem ChangesHidden Weapon Maniac: ★ Hidden Weapons: Damage +10% ——> +25%
changedItem ChangesPurple Qi Return to Origin (Reworked from Qi-Breaking Stance): Every 3 seconds: gain 1 point of Yang Qi. Upon accumulating 50 points of Yang Qi: Max HP +500 (one time only).
changedItem ChangesVajra Mercy: During Fury: Lifesteal +10% ——> Attack +30, Lifesteal +10%

背包闯江湖 changes

changedThousand Cups Sober: Every 3 seconds, purify 1 layer of Cold Poison ——> If Wine reaches 4, 40% chance to resist debuff status.
changedStrike Ox Through Mountain (Reworked): Every 2 seconds: apply 1 layer of Hidden Injury. On ★ move hit: detonate 1 layer of Hidden Injury, dealing 30 Internal Force damage.
changedSlow Aim: ★ moves: Crit Damage +30%, Speed -20% ——> Crit Rate +15%, Crit Damage +30%, Speed -20%
changedHidden Weapon Maniac: ★ Hidden Weapons: Damage +10% ——> +25%
changedPurple Qi Return to Origin (Reworked from Qi-Breaking Stance): Every 3 seconds: gain 1 point of Yang Qi. Upon accumulating 50 points of Yang Qi: Max HP +500 (one time only).

Item Changes

  1. Thousand Cups Sober: Every 3 seconds, purify 1 layer of Cold Poison ——> If Wine reaches 4, 40% chance to resist debuff status.

  2. Strike Ox Through Mountain (Reworked)

    Every 2 seconds: apply 1 layer of Hidden Injury.

    On ★ move hit

    detonate 1 layer of Hidden Injury, dealing 30 Internal Force damage.

  3. Slow Aim: ★ moves: Crit Damage +30%, Speed -20% ——> Crit Rate +15%, Crit Damage +30%, Speed -20%

  4. Hidden Weapon Maniac: ★ Hidden Weapons: Damage +10% ——> +25%

  5. Purple Qi Return to Origin (Reworked from Qi-Breaking Stance): Every 3 seconds: gain 1 point of Yang Qi. Upon accumulating 50 points of Yang Qi: Max HP +500 (one time only).

  6. Vajra Mercy: During Fury: Lifesteal +10% ——> Attack +30, Lifesteal +10%

  7. Guard Against Pride and Impatience (Reworked from Slow Is Fast): Every 2 seconds: gain 1 layer of Preparation. Before ★ move attack: consume all Preparation, each layer consumed adds +50 damage to this attack.

  8. Yin-Yang HarmonyChanged to a universal talent.
  9. Qi Transforms to Force (New, replaces Yin-Yang Harmony as Wudang sect talent): ★ Heart-Guard Mirror: can also block Internal Force damage.

  10. Facing Death to Live: When HP first drops below 35%: next move Lifesteal +50% ——> Crit Rate +20%, Lifesteal +50%.

  11. Unite as One: If the number of Heroes reaches 3, all Heroes Speed +25% ——> Speed +35%, Damage +35%.

  12. Big BellyOn ★ Food trigger: Max HP +5 ——> Max HP +10, Damage Taken -1% (up to 20%). New effect: all Food Speed +10%. ★ range increased.
  13. Poison-Shielded Body (Reworked)

    Every 4 seconds: apply 1 layer of Poison.

    After using any move

    for each layer of Poison on the opponent, restore 5 HP (up to 60).

  14. Strike Through the GapNew effect: opponent's Heart-Guard Mirror block value -50%.
  15. Taixu Meridian-Protecting Robe: For every 100 Shield gained, Internal Force damage taken -10% (up to -50%).

  16. Low/Mid/High/Blood Hell Asura Seal (Reworked)When not critting: Crit Rate +40% (stackable, removed after crit). On crit: apply 4/5/6/7 layers of Bleed, and add External Force damage equal to 0/6/6/8 times the opponent's current Bleed. (Blood Hell Asura Seal exclusive) For each layer of Bleed applied, ★ move Crit Damage +3% (up to +60%).

Bug Fixes

  1. Fixed an issue where the damage reduction value of the Sunshade Straw Hat did not match its description.

  2. Fixed an issue where the talent Facing Death to Live only applied to a single hit instead of the entire move.

Survey

To help improve Backpack Brawl Jianghu, we kindly ask players to fill out our survey. Thank you. The entry is via the [Survey] button in the top right of the game's main interface, or open the survey link directly: https://wj.qq.com/s2/27379508/7c64/

Steam post image The July 23 official server update for Backpack Brawl Jianghu is now live. This update adjusts and reworks several items and talents, and also fixes some known issues. Every optimization and growth of the game is inseparable from the support and feedback of all young heroes. If you enjoy Backpack Brawl Jianghu, or approve of our recent updates and improvements, we welcome you to visit the Steam store page and leave a positive review. Every one of your reviews is important encouragement for us to continue updating and refining the game! If you encounter any issues while playing, or have new suggestions about version content, please let us know through the player group, community comments, or the in-game survey. We will carefully review everyone's feedback and continue working hard to bring all young heroes a better Jianghu experience. Thank you all for your ongoing companionship and support. The road of Jianghu is long — let us continue forward together!

Source

Steam News / 23 July 2026

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