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Steam News28 May 20262mo ago

May 28 Update Notes

System/Mechanic Changes Increased the rank points gained from defeating players on the map, and increased the rank points gained from remaining hearts at settlement, in order to speed up rank point acquisition.

In this update4

Full notes

Full 背包闯江湖 update

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What changed

6 fixes2 additions10 changes1 removal
  • Maps
  • Events
  • Gameplay
  • Balance
  • Fixes
changedSystem/Mechanic ChangesIncreased the rank points gained from defeating players on the map, and increased the rank points gained from remaining hearts at settlement, in order to speed up rank point acquisition.
removedSystem/Mechanic ChangesOptimized the event trigger queue mechanism. Currently, when triggered simultaneously, the left side no longer has overwhelming priority. Instead, item position is judged first (upper and left positions have higher priority), and only items at the same position give the left side an advantage.
addedSystem/Mechanic ChangesEnhanced Mode will rotate to new rules at 12:00 noon on June 1st.
addedNew ItemsJiuxiao Huanpei Qin (General weapon): Adds Burn, and increases the Critical Rate and Critical damage of Inner skills based on the number of Burn stacks.
changedNew ItemsXiaoxiao · Shimian Maifu (General Knight): Doubles damage after each strike.
changedItem ChangesThorn long sword: Critical damage per Debuff stack +0.5% ——> 2% (cap 50%).

背包闯江湖 changes

changedIncreased the rank points gained from defeating players on the map, and increased the rank points gained from remaining hearts at settlement, in order to speed up rank point acquisition.
removedOptimized the event trigger queue mechanism. Currently, when triggered simultaneously, the left side no longer has overwhelming priority. Instead, item position is judged first (upper and left positions have higher priority), and only items at the same position give the left side an advantage.
addedEnhanced Mode will rotate to new rules at 12:00 noon on June 1st.
addedJiuxiao Huanpei Qin (General weapon): Adds Burn, and increases the Critical Rate and Critical damage of Inner skills based on the number of Burn stacks.
changedXiaoxiao · Shimian Maifu (General Knight): Doubles damage after each strike.

System/Mechanic Changes

  1. Increased the rank points gained from defeating players on the map, and increased the rank points gained from remaining hearts at settlement, in order to speed up rank point acquisition.

  2. Optimized the event trigger queue mechanism. Currently, when triggered simultaneously, the left side no longer has overwhelming priority. Instead, item position is judged first (upper and left positions have higher priority), and only items at the same position give the left side an advantage.

  3. Enhanced Mode will rotate to new rules at 12:00 noon on June 1st.

New Items

  1. Jiuxiao Huanpei Qin (General weapon): Adds Burn, and increases the Critical Rate and Critical damage of Inner skills based on the number of Burn stacks.

  2. Xiaoxiao · Guangling San (General Knight): Doubles the stacks of a random Buff on self.

  3. Xiaoxiao · Shimian Maifu (General Knight): Doubles damage after each strike.

Item Changes

  1. Thorn long sword: Critical damage per Debuff stack +0.5% ——> 2% (cap 50%).

  2. Prickly knife (Rework): After using a ★ skill: lose 8% Current HP, deal equal damage.

  3. Thin knife (Rework): When HP is below 50%, ★ skill fast-forwards 30% of CD (only once).

  4. Mighty Vajra Fist: Gain 2 stacks of Strong, and deal damage equal to 12% of enemy's Max HP ——> Consume 2 stacks of Strong, deal damage equal to 12% of enemy's Max HP.

  5. Blood Droplet: Hit effect requires consuming 1 stack of Flaw.

  6. Resurrection scriptures: Lose 50% HP at battle start ——> At battle start, lose 25% Max HP per second for 2 seconds.

  7. Star Absorbing: Deal damage equal to 3 times Max MP ——> Consume 50% Current MP, deal damage equal to 6 times the amount consumed.

  8. Compassionate: Restore HP equal to 20 times accumulated Heal stacks ——> Restore 300 + 12 times accumulated Heal stacks HP.

Bug Fixes

  1. Fixed the issue where Sword jade and Extreme-Yin divine: Positive could not affect Blood Droplet.

  2. Fixed the issue where walking speed on the map was occasionally abnormal.

  3. Fixed the issue where Sitting in lotus only charged The Hundred Families Begging for Food once when double-triggering food's battle start effect.

  4. Fixed the issue where the Medicine pot triggered an abnormal number of Elixir uses in some cases.

  5. Fixed the issue where Knights caused battles to freeze in some cases.

  6. Fixed the issue where the big map occasionally became abnormal or froze during Enhanced Mode - Peak of Huashan. If you think the recent update direction of "Backpack Battles in Jianghu" is good, or you appreciate our attitude of continuously optimizing the game experience, please feel free to leave a genuine review or positive rating on Steam / Xiaoheihe. Every review you give is important motivation for us to continue updating, fixing, and optimizing. Thanks to all the heroes for traveling with us. We will continue to work hard to make the Jianghu more stable, more balanced, and more fun!

Source

Steam News / 28 May 2026

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