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Steam News9 April 20264mo ago

Update Version v1.2.27: "Fixing Data Desync Issues"

Dear Players, First, some good news. With the generous help of community member "Mi Meng", the long-standing data desync issue has finally been resolved today!

Full notes

Full 明末:欲火重生 update

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What changed

4 fixes0 additions3 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • Store
fixedDear Players,With the generous help of community member "Mi Meng" , the long-standing data desync issue has finally been resolved today! Specifically, the item inventory data synchronization problem should now be fixed—no more cases of "picked up an item but it doesn't show" or "it shows but can't be used." A huge thank you to Mi Meng for the assistance; without it, I'd probably still be tearing my hair out.
changedDear Players,Also, another player gave me a valuable reminder this morning: putting all items into a single backpack is very likely the main cause of excessive memory usage during asset loading. This was a timely wake-up call. I've noted it down, and in the future, I plan to separate the item backpack from the warehouse to optimize memory usage at a fundamental level.
fixedDear Players,Fixed errors with old save data
fixedDear Players,Fixed the issue where crafting iron ingots did not consume resources
changedDear Players,📖 Story & Text Optimizations
changedDear Players,Elder Sister Zhang related: Adjusted the "Escort Sister-in-law Home" storyline Adjusted the "Invite Elder Sister Zhang" storyline Revised the kitchen (steaming buns) scene dialogue

明末:欲火重生 changes

fixedWith the generous help of community member "Mi Meng" , the long-standing data desync issue has finally been resolved today! Specifically, the item inventory data synchronization problem should now be fixed—no more cases of "picked up an item but it doesn't show" or "it shows but can't be used." A huge thank you to Mi Meng for the assistance; without it, I'd probably still be tearing my hair out.
changedAlso, another player gave me a valuable reminder this morning: putting all items into a single backpack is very likely the main cause of excessive memory usage during asset loading. This was a timely wake-up call. I've noted it down, and in the future, I plan to separate the item backpack from the warehouse to optimize memory usage at a fundamental level.
fixedFixed errors with old save data
fixedFixed the issue where crafting iron ingots did not consume resources
changed📖 Story & Text Optimizations

Dear Players,

First, some good news.

With the generous help of community member"Mi Meng", the long-standing data desync issue has finally been resolved today! Specifically, the item inventory data synchronization problem should now be fixed—no more cases of "picked up an item but it doesn't show" or "it shows but can't be used." A huge thank you to Mi Meng for the assistance; without it, I'd probably still be tearing my hair out.

Also, another player gave me a valuable reminder this morning: putting all items into a single backpack is very likely the main cause of excessive memory usage during asset loading. This was a timely wake-up call. I've noted it down, and in the future, I plan to separate the item backpack from the warehouse to optimize memory usage at a fundamental level.

Now, here are the specific changes in this update (v1.2.27):

🐛 Data Fixes

  • Fixed errors with old save data

  • Fixed the issue where crafting iron ingots did not consume resources

📖 Story & Text Optimizations

  • Elder Sister Zhang related:

    • Adjusted the "Escort Sister-in-law Home" storyline

    • Adjusted the "Invite Elder Sister Zhang" storyline

    • Revised the kitchen (steaming buns) scene dialogue

  • Ma Sanniang related:

    • Revised the "Invite Lord Tian for Help" storyline dialogue

    • Revised the "Romance at the Mountain Temple" storyline dialogue

  • Stone Village related:

    • Corrected the name error of the Stone Village shopkeeper

    • Revised the Stone Village shopkeeper's dialogue

The game is still being polished. Let me know if you encounter any issues—I'll be here, staring at my screen and fixing them.

Thanks again to everyone, especially those who help me find problems and offer suggestions.

— Aladdinbatu

Source

Steam News / 9 April 2026

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